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YZB 2015-10-22 10:07

原帖:

http://assemblergames.com/l/threads/widescreen-hacks.58620/









我试了几个游戏感觉人物好像被挤高了??


Shenmue - Ichishou Yokosuka (JP) (SEGA Enterprises) (1999) [HDR-0016] [497-4365-50016-0]
HDR-0016 (Disc 1) [AC4D] [J] [0799810] [HDR-0016] [19991122] [V1.007] [1M]
0222E8A0 43800000



Shenmue (EU) (2000) [MK-51059-50] [506-0004-76055-8]

02231EF8 43800000



Shenmue II (JP) (SEGA Enterprises) (2001) [HDR-0164] [497-4365-50179-2]

0230D67C 43800000



What's Shenmue (JP) (SEGA Enterprises) (1999) [610-7179]

0220BB68 43800000




Crazy Taxi 2 (JP) (SEGA Enterprises) (2001) [HDR-0159] [497-4365-50159-4]

022FBBD0 43800000




Dead or Alive 2 (Limited Edition) (JP) (Tecmo) (2000) [T-3601M] [496-0677-01001-5]
But I think there is a problem with the characters.
022FBBD0 43800000



F355 Challenge (JP) (SEGA Enterprises) (2000) [HDR-0100] [497-4365-50100-6]

This game can choose option inside




Fighting Vipers 2 (JP) (SEGA Enterprises) (2000) [HDR-0133] [497-4365-50133-4]

023D3AF0 43800000


Outtrigger (JP) (SEGA Enterprises) (2001) [HDR-0118] [497-4365-50118-1]

0283E284 43800000



Power Stone 2 (JP) (Capcom) (2000) [T-1218M] [497-6219-45419-3]

02849AA0 43800000


Virtua Fighter 3tb (JP) (SEGA Enterprises) (1998) [HDR-0017] [497-4365-50002-3]
Media [GD-ROM] [!] - [2M]
02199FB0 43800000





Zombie Revenge (US) (Sega of America) (1999) [MK-51038]

02948058 43800000

使用方法:

锁住相应内存地址为后面的数值即可

比如
Shenmue II (JP) (SEGA Enterprises) (2001) [HDR-0164] [497-4365-50179-2]

0230D67C 43800000

锁定内存地址0x30D67C ==0x43800000,注意低位在前,在内存中这个数值显示方式为 00 00 80 43

foxdiy 2015-10-22 12:50
使用方法能介绍下吗?

dask 2015-10-22 13:33
输入金手指代码画面就会变换屏

wzy3829 2015-10-22 19:30
感谢LZ分享!!

jackker 2015-10-28 11:05
比例还是不对吧?


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