查看完整版本: [-- 【新闻】PCE/PCE-CD模拟器 Ootake 2.42 --]

【 浮游城 - Castle in the Sky | 开放邀请注册,PS|SS|WII|DC下载研究中心 】 -> 【 模拟新闻评论区 | Comments On Emulator News 】 -> 【新闻】PCE/PCE-CD模拟器 Ootake 2.42 [打印本页] 登录 -> 注册 -> 回复主题 -> 发表主题

lzsgodmax 2010-05-22 09:55

http://www.ouma.jp/ootake/

  2010/05/21 2.42 released
  - The speed and timing were brought close to the movement of a real machine.
    In the ending demo of "Lodos Tou Senki", the problem that the surface of
    the picture occasionally fell into disorder (generated by a recent
    version) was solved.  I think that the timing has approached a real
    machine in even other games.
  - When a "hes(sound)" file is started, it is started with a hardware state
    of the CD-ROM2 specification. As a result, I think that a game using
    ADPCM sound (drum etc.) became available. (However, the difficulty of the
    ripping in ADPCM use might be high.) * In this change, the hes file of a
    size that is larger than 4Mbits (512Kbyte. doesn't contain the header)
    cannot be used. Perhaps, I do not think that there is a necessity, but if
    you use hes file that is larger than 4Mbits, make the extension ".pce".
  - It prepared for the case where the CD-ROM access error by hardware, OS and
    driver's slumps. As a result, when the hardware error happens, Ootake will
    be able to be closed safely.
  - Additionally, a detailed part has been improved and corrected.

superninja25 2010-05-22 11:50
又更新了········呵呵···

lm0000007 2010-05-22 23:39
顶楼主 新版 值得一试


查看完整版本: [-- 【新闻】PCE/PCE-CD模拟器 Ootake 2.42 --] [-- top --]


Powered by PHPWind Code © 2003-08 PHPWind
Gzip enabled

You can contact us