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luotion 2009-10-03 00:44

新出1个的N64模拟,wii64 team 09-30-2009出的。具体的效果我个人觉得还是只能等待,其流畅度有待改善,某些地方已经很流畅了。 FCPbp!q6  
我使用的星际火狐和时之笛汉化版做测试,大家可以看到,某些场景效果还是很好的,FPS达到了60,所以我个人觉得这个模拟器还有可能做到更好,声音的效果就不怎么好了,有待改进。 F/Xhm91 ^  
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It’s out! Source is also available at google code! DI\sq8J^  
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We’ve put a lot of hard work into this, and we hope you guys will have as much fun playing as we have developing it. If you’re feeling generous, we’re always accepting donations to keep this site running and to purchase any hardware we need for testing. You can donate here. uu>g(q?4II  
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A few notes about this release... NO1PGen  
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Wii64 users (Wii build): T"jl;,gr]J  
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The emulator can be controlled with any combination of GC controllers, Classic Controllers, and Wiimotes with Nunchuks (sorry, Wiimotes must have nunchuks). See the included readme for details on the controls. You can load ROMs and saves from a FAT formatted SD or USB (details on the folders required are in the readme). >+r2I%  
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Cube64 users (Gamecube build): <#UvLll  
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Due to memory limitations, there is no expansion pak support, it uses TLB cache, 2xSaI and FB Textures may break things and of course ROMs will run slower. 7o<RvM  
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Fellow Developers: ~U|te_l  
@WmB0cc_  
We don’t want to discourage other people forking and working on the emulator; however, any unofficial builds must not be called “Wii64″ or “Cube64″ nor use the Wii64 or Cube64 logo in order to avoid confusion. For now, we’re just releasing a snapshot of the source used to build Beta 1, but we’re planning on updating the public repository with each commit we’ve made to our private repository so that everyone can see the progression of the code. This process will begin soon. JpDkf$kM  
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Support: X {$gdz8S9  
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Finally, there is a support forum located on TehSkeen, so if you are having trouble with Beta 1, please seek help there before submitting issues to the Google code tracker. You can also join in and discuss the project with other users there. cQny)2k*x  
Changelog Beta 1: /[OMpP  
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    * Dynamic Recompiler R+\5hI@ >i  
    * Expansion Pak Support (Wii only) .JqIAC~  
    * New menu system .o>QBYpTw/  
    * Classic Controller support RwE]t$T/  
    * Wiimote & nunchuck support e/6oC~#]  
    * Settings saving 3-05y!vbcE  
    * Auto load/save option for saves +vP1DXtj(  
    * rsp_hle RSP Plugin Port w%ForDB>P  
    * rsp_hle-ppc RSP Plugin D+V^nCcx%  
    * glN64 features & bugfixes 8Y9mB #X  
    * 2xSaI ]q j%6tz  
    * glN64 frame buffer textures (e.g. Zelda sub screen) L2$%h1  
    * glN64 CPU Frame buffer (for homebrew demos) E=y#~W  
    * libDI Wii DVD ROM loading support M@8(h=  
    * Full TLB on Wii }Y[.h=X  
    * Many many bug fixes 6=   
    * MEM2 ROM Cache for Wii improved (512MBiT ROM support) vv u((b  
    * Memory LUTs compacted {9)f~EbM!  
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Compatibility listing: Here pnD#RvmW2e  
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And to other scene sites, don't remove the section where it says about support, you know? Here, kthx.

glf999 2009-10-04 19:19
我测试了 GC 版本的模拟器 Gi-tf<  
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玩了 马里奥64  效果不错 速度稍稍慢了一点点 +#W5Qb}VR  
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山脊赛车64  速度不错 纹理贴图不是很完美  oDC3AK&  
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还有几个 没有运行成功 Q~9:}_@  
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需要注意的是 这个模拟器 不能用 SD_Boot  加载 _]\mh,}  
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因为模拟器程序 (cube64.dol) 不能放在 GCGAME 文件夹里允许 43eGfp'  
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应该放在 SD卡的根目录下运行 |89`O^   
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只能使用 SD_Loader 进行加载

逆鳞 2009-10-20 14:25
想起了当初电脑上PJ64这个模拟器不完美的时候。

phantasybb 2009-10-31 15:38
生化2的人物透明有模拟好吗? 这个模拟器

20052288 2010-02-07 21:37
今天999大人,提示的:SD 卡片的根目录里建俩文件夹,一个roms是放游戏的,一个saves 是保存的!

20052288 2010-02-08 22:50
原来999兄提示是在在SD卡根目录建立一个WII64文件,在这里面再建立两个文件了一个是roms放游戏,一个是saves 是保存的!这样才可以正常玩到游戏!

kongkong16 2010-02-09 18:38
支持振动吗?

真无名 2010-02-27 14:44
支持震动这个功能如果玩模拟器的话感觉不大吧.......

真无名 2010-02-27 14:45
引用
引用第6楼kongkong16于2010-02-09 18:38发表的  : M`-.0  
支持振动吗? 0j  F~cV  
!g-|@W  
不过有更好,呵呵,要装游戏手柄才可能实现这个功能吧

superninja25 2010-05-06 18:05
话说 谁有 N64的 WINBACK 网上流传的 版本 老有个大灰块 飞啊飞 很烦人···· 呵呵···


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