model3 |
2007-11-04 10:08 |
NDS模拟器 No$gba 发布新版,更新内容如下:
No$gba v2.5a debug version bugfix No$gba v2.5b 3d frameskip, 3d vram viewer, wifi details
03 November 2007 - version 2.5b - nds/3d/debug: vram viewer auto-updates 3d tree view (if any) during emulation - nds/3d/debug: defaults to disable old/slow 3d debugmsg's (instead vram viewer) - nds/3d/mtx: removed v2.5 z-rounding trick, allows to change projection per vtx - nds/3d/mtx: gl_projection set to identity (but max depth +1.0 instead +0.99) - nds/3d/mtx: all matrix math done by software without using any opengl matrices - nds/spi: allows to deselect/disable spi bus without clearing the hold-bit - nds/3d/debug: vram viewer displays texture bitmap for currently selected vtx - nds/3d/debug: vram viewer draws laser arrow from screen-center to selected vtx - nds/3d/debug: vram viewer indicates unused lights and color tables by red line - nds/3d/debug: vram viewer shows color/material/shininess/etc for selected vtx - nds/wifi/help: added port 24Ch/24Eh/250h, 264h/270h, 2A4h/2C4h, 2C8h/2CCh info - nds/3d/speedup/frameskip: renders 3d only when needed (capture and video out) - nds/3d/speedup: position vectors multiply only 3x4 matrix (and add 1x4 * w=1) - nds/3d/speedup: directional vectors use 3x3 matrix maths (instead slow 4x4) - nds/key1/help: renamed crypt_up/down (actually encrypt/decrypt) (thanks simon) - nds/3d/stage2/buf: all 3d rendering/lighting/vtxmaths performed from buffer - nds/3d/multi: uses a single opengl context shared (and working) for multiplay - nds/3d/internal: internally translates gx commands 0..255 to ID codes 0..38 - nds/wifi/help: added W_TX_HDR_CNT port 194h bit0,1,2 info (thanks Tim Seidel) - nds/3d/debug: added new 3d page to vram viewer, treeview for buffered commands - nds/3d/buf: stores initial frame settings, reallocs larger buffer when needed - nds/3d/buf: stores commands with original params, and results on each mtx cmd - nds/3d/buf: buffers all gx commands (for future frameskip and for vram viewer) - nds/3d/deguglog: appends current matrix_mode as comment to all matrix commands - nds/3d/softlight: fixed shininess_table index (7bit index = 8bit data div 2) - nds/wifi: emulates 0000h-to-094h-to-098h, and reset-098h.bit15-via-0B4h.Bit6 - nds/wifi/help: added 1D0h..1DFh info, added notes on body[2] instead txhdr[2] - nds/wifi/help: confirmed 0B4h.Bit6, added 030h.Bit7, added info on 094h/098h - nds/wifi/help: removed incorrect/unconfirmed rxbuf_begin/end-latching-info - nds/wifi/help: added txhdr[2], port[0C0h], port[0C4h], renamed EXTRA to CMD - nds/wifi/help: renamed W_RXUNITS to W_RXTX_ADDR and moved it to status chapter - nds/wifi/help: added notes on registers affected by powerforce (and by irq13) - nds/wifi: reflects powerforce to rf_status (unreported pictochat-lite problem) - cpu/debug: replaced invalid tmb high-opcode error message by optional warning - cpu/debug: disassembler shows invalid high-opcodes as such (thanks vladimir) - cpu: emulates invalid add/mov/cmp thumb high-opcodes-without-high-registers - joysticks: fixed unstable vint_inputs code (occassionallly skipped joysticks) - nds/wifi/dslite: debug-iomap recognizes channel-number for type3 RF registers - nds/wifi/dslite: emulates type3 RF registers (reading, writing, and initial) - nds/wifi: emulates reading from RF chip, emulates initial power-on RF values - nds/wifi/help: added RF2958 (aka RF9008) datasheet info (thanks Tim Seidel)
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