lzsgodmax |
2007-07-06 18:41 |
http://mamedev.org/ http://mame.emu-zone.org/
0.116u4 -------
MAMETesters Bugs Fixed ---------------------- kinst0116u3gra [Zsolt Vasvari]
Source Changes -------------- Changed system1 driver back to using SN7489A. [Lord Nightmare]
Fixed the road graphics, fixed the rest of the missing gfx, added collision detection, and added save states to the changela driver. Also fixed the colors. [Adam Bousley]
Changed all drivers to use the mame_timer_* calls. Deprecated the old double-based timer calls. [Zsolt Vasvari]
Changes the last few instances of rand() to mame_rand() and added a #define to prevent it from being used again. [Zsolt Vasvari]
Made many of the static info_list*() functions in clifront.c public. [Dave Dribin]
Fixed regression crashes in maxaflex.c, megadriv.c, monzagp.c, tetriunk.c, and gticlub.c. [Atari Ace]
Some more TIA graphics and sound improvements: [Wilbert Pol] - INPT4 and INPT5 are now read when needed instead of by a timed function. This removes the need for the tia_init_pal function. - Improved handling of the HMOVE functionality - Added code to reduce the flickering caused by some Atari 2600 games - Improved the sound poly generation. - Improved the handling of POLY5_DIV3 sound mode.
Updated djboy driver: [Phil Stroffolino] - support for djboyj; same MCU, but ROM banking bits need to be XOR'd - fixed state handling for game over/win transitions - fixes for dipswitches - added coinage support
Fixed a few places where driver code was not properly hooked up. Most cases were benign, but in a couple of instances, save state support was disconnected, and in one case it fixes a potential crash. [Atari Ace]
Fixed regression in Space Raider. [Zsolt Vasvari]
Improved frameskip behavior in the Gaelco 3d driver. [couriersud]
Fixed palette regression in warpwarp/geebee. [Atari Ace]
Added support to chdman to cope with toc files created with cue2toc. [smf]
CPS3 updates: [David Haywood, ElSemi] - Corrected Clock speed, used idle skipping instead of reducing the clock speed. - Optimized some GFX functions. It now only decodes RAM based tiles when it needs to draw them, not every single time the data changes - Added support for CD flashing - Added support for alternate BIOS sets - Changed code to use a custom render function
Found a number of additional encrypted opcodes for gussun. [robiza]
Simplified the internal handling of BIOS sets. Instead of there being an extra structure, the BIOS information is now embedded in the ROM definition for each BIOS. [Atari Ace]
Fixed 2nd player inputs in Millipede. [Mike Haaland]
Fixed crash in evilngt due to missing CD image. [R. Belmont]
Fixed crash in cfarm/cclown due to out-of-bounds parameter. [R. Belmont]
Added stricter checking in cdrom.c to prevent crashes in games when no CD-ROM is present. [R. Belmont]
Fixed regressions in dkongjr and pestplce due to incorrect memory map and rendering too many sprites. [couriersud]
Fixed SUBTARGET=tiny builds. [neoforma]
Hooked up P1 joystick inputs for P2 in Upright mode in a number of black & white 8080 games. Removed cocktail settings for games where it is not appropriate. Enabled dual player game in spclaser. [Mike Haaland]
x64 compilation fixes: [Oliver Stoneberg] - some VS2005 x64 warning fixes - enables the x64 porting warnings in VS2005 - adds win_create_window_ex_utf8() to get rid of some tstring_from_utf8() usage - removed win_extract_icon_utf8()
Improved color decoding in Irem M62 games. [Zsolt Vasvari]
Synchronized MAME and AGEMAME versions of the MPU4 code. Improved Connect4 layout. Simplified much of the code. [James Wallace, Atari Ace]
Improved the 6532riot timer implementation. Implemented irq callback support. [Wilbert Pol]
Updates to the minx CPU core: [Wilbert Pol] - Fixed TEST (94,95,96, and 97) instructions. - Fixed 2 MOV instructions (BE and BF). - Fixed one AND instruction (DC).
Simplified interrupt handling in the z80gb core. [Wilbert Pol]
Hooked up lamps in Afterburner 2 driver. [Zsolt Vasvari]
Fixed missing sound in PGM games. [Zsolt Vasvari]
Fixed Millipede sprites in cocktail mode. [Mike Haaland]
Fixed behavior of the RC filter in ddrible and ironhors. [couriersud]
Added wrap around x for sprites in the m92 driver. [Pierpaolo Prazzoli]
New games added or promoted from NOT_WORKING status --------------------------------------------------- Change Lanes [Adam Bousley] DJ Boy [Phil Stroffolino]
New clones added ---------------- B.Rap Boys (World) [Brian Troha]
New games marked as GAME_NOT_WORKING ------------------------------------ Final Godori [Pierpaolo Prazzoli]
新版本终于支持了DJBOY这个经典的街机游戏! |
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