图象线性缩放未模拟,图象透明效果初步模拟 CPU: Emulated Graphics: Tiles 8x8: Emulated Tiles 16x16: Emulated Sprites: They are, but with errors Global Offset: Emulated Trowel of colors of sprites: Emulated Tileflip within tileblok: Emulated Zoom lens: Emulated Priorities: Emulated Linezoom: Not emulated Rowscroll: Emulated Transparencies: Not emulated Sound: Emulated Controls: Emulated CDROM: Partially emulated. At the moment the games start in NoCD way