terrycat |
2005-12-25 01:22 |
SEGA SATURN模擬器, 不過仍不能與SSF相比^^
0.5.0 -> 0.6.0 cart: - accesses to Netlink addresses when Netlink was not present was causing errors, this has been fixed. scu: - fixed DSP debugging. - fixed a Timer 0 bug. Fixes Shining the Holy Ark. sh2: - added SH2 idle detection. Speed should be significantly faster. - separated original core(now the "debug interpreter core") from the core with idle detection. - sh2 cores are now selectable. 68k: - added 68k disassembler. - fixed some warnings. vdp1: - added debugging functions. - fixed bug that was causing garbage graphics in Albert Odyssey. - fixed bug that was causing graphics in Legend of Oasis to not get drawn. - other bug fixes. vdp2: - fixed a few priority bugs. - added initial special priority emulation. general: - changed event handling a bit. Gained quite a bit of speed from it. - added fullscreen and fixed resize in Windows. Still needs quite a bit of work. - fixed some Mac OS X port bugs. - fixed some Dreamcast port bugs. - added proper Linux gui. - Fixed YGL initialization. - fixed some Windows ports bugs - other bug fixes.
http://yabause.sourceforge.net/ |
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