| 
| dukeli | 2004-09-20 09:24 |  
| LAST REVISED: MARCH 22, 2001 (Current Size - 95.4 KB) _______    _______      __      _______
 |  _____|  |  _____|    /  \    |  ___  \      FEAR EFFECT 2: RETRO HELIX
 | |        | |         / /\ \   | |   \ |       Full Walkthrough and FAQ
 | |_____   | |_____   | |__| |  | |___/ |           Version - FINAL
 |  _____|  |  _____|  |  __  |  |  __  /        For the Sony PlayStation
 | |        | |        | |  | |  | |  \ \         Written and Compiled By
 | |        | |_____   | |  | |  | |   \ \           ...B1aCkHaZ3...
 |_|        |_______|  |_|  |_|  |_|    \_\        b1ackhaz3@ignmail.com
 
 _______    _______    _______    _______       ___    _______    _____
 |  _____|  |  _____|  |  _____|  |  _____|     / __|  |__   __|  / ___ \
 | |        | |        | |        | |          / /        | |     \/   | |
 | |_____   | |_____   | |_____   | |_____    / /         | |         / /
 |  _____|  |  _____|  |  _____|  |  _____|  | |          | |        / /
 | |        | |        | |        | |         \ \         | |       / /
 | |_____   | |        | |        | |_____     \ \__      | |      / /__/|
 |_______|  |_|        |_|        |_______|     \___|     |_|     |______|
 
 
 ****************************************************************************
 **  ×------------------------------------------------------------------×  **
 **  |                         FEAR TAKES OVER                          |  **
 **  |                                                                  |  **
 **  |       Fear Effect 2: Retro Helix is the prequel to last year's   |  **
 **  |  sleeper hit, Fear Effect.  Hana and the boys are back           |  **
 **  |  with, introducing, Rain for another go around in the world      |  **
 **  |  where money, girls, and murder is everything.  We love it.      |  **
 **  |                                                                  |  **
 **  |       In this walkthrough, we'll help you get through all the    |  **
 **  |  mind-bending puzzles the game has to offer and how to get       |  **
 **  |  the best ending.  So just sit back and enjoy the story.         |  **
 **  |  I warn you, there are some spoilers in this walkthrough.  So    |  **
 **  |  just don't read them if you don't want to.                      |  **
 **  |                                                                  |  **
 **  |       This FAQ must be viewed through a viewer with fixed text   |  **
 **  |  size or else you'll just see garbled text.  I recommend Wordpad |  **
 **  |  or Netscape.  Either one is fine.                               |  **
 **  ×------------------------------------------------------------------×  **
 ****************************************************************************
 
 »»»»»»»»»»»«««««««««««
 »»»»»[ CONTENTS ]«««««
 »»»»»»»»»»»«««««««««««
 
 *You can use the FIND  [Ctrl+F] command to  skip around.  Type in the  name.
 
 1. Version History
 2. Copyright / Disclaimer
 - To Webmasters - PLEASE READ
 3. Game Basics
 - Controls
 - Weapons
 - Life-saving Tips
 4. Characters Profiles
 - Hana Tsu-Vachel
 - Royce Glas
 - Jakob "Deke" Decourt
 - Rain Quin
 5. Walkthrough
 - Part One (Disc 1) - Aqueduct
 - Part Two (Disc 2) - Wing Chune Garden
 - Part Three (Disc 1B) - 80th and 86th Floor
 - Part Four (Disc 4) - Deserted City and Dig Site
 - Part Five (Disc 3) - Tomb Entry and Emperor's Tomb
 - Part Six (Disc 4B) - Island of the Eight Immortals
 - Part Seven (Disc 2B) - Tower of the Eight Immortals
 - Part Eight (Disc 3B) - Eternal Void
 6. Endings (MAJOR spoiler)
 7. Reviews for Fear Effect 2: Retro Helix
 - Author's
 - Other Sites
 8. Cheats and Secrets
 9. Gameshark Codes
 10. Fear Effect 3 Wishlist
 11. Credits/Acknowledgements/Special Thanks
 12. Contact Information
 14. Final Words
 - Author's Comments
 
 ============================================================================
 ----------------------------- [ Version History ] --------------------------
 ============================================================================
 
 +  Version 1 [March 2, 2001]
 
 This is my first walkthrough.  So, don't laugh  or anything. I'm just now
 getting  used to  mastering  ASCII stuff.  Perhaps, as  time passes, I'll
 get better.
 
 +  Version 1.5 [March 3, 2001]
 
 OoOps!  I forgot to add WEAPONS.  How silly of me...Also added walkthrough
 for WING CHUNE and WING CHUNE PARTY.
 
 +  Version 2 [March 5, 2001]
 
 Added "Gameshark Codes" section to the table of content. Damnit!  How can
 I forget?!  Also added walkthrough for 80th and  86th floor and  while as
 Deke.  OK...Don't know when the next update will be.
 
 +  Version 2.9 [March 7, 2001]
 
 Whoa, I added a crapload of stuff in just two days! Hehe. I'm doing good.
 
 +  Version 3 [March 8, 2001]
 
 Added Parts 6-8  of the walk  through.  I'll  probably  work on the other
 sections tomorrow.  This file is getting big...don't know if GameFAQs.com
 would accept it.  HEHE.
 
 +  Version 3.2 [March 9, 2001]
 
 Wow, I can't believe I  finnished the  walkthrough!  Well, FE2  is  kinda
 short.  But what I'm surprised  about is that this file is  like 80KB and
 growing.  I'm like, what the hell did  I put?!  Well, for this version, I
 only added cheats and Gamershark codes.  Nothing special.
 
 +  Version FINAL [March 10, 2001]
 
 Yep, this  is really  the FINAL  version.  I did everything I  had in the
 content.  Well, I hope this is the final version...
 
 +  Version FINAL ..really! [March 11, 2001]
 
 Nope.  The other FINAL wasn't the REAL  FINAL.  I added the FE3  wishlist
 and fixed some spelling a grammar.  File size - 90 KB
 
 +  UPDATE [March 16, 2001]
 
 I received an e-mail telling me that I had some mistakes in the mail. Me?
 Mistakes?  Well, nobody's perfect. Special thanks goes out  to Kazier3000
 for the correction.  There might be  more. Keep them coming. I appreciate
 it. :)
 
 I also spotted some spelling mistakes that I didn't  catch before.  And I
 cleaned up the layout a bit.  Nothing drastic.
 
 +  UPDATE [March 21, 2001]
 
 Another  e-mail from a  gamer.  But it's not  a  correction... thank God.
 Special thanks goes out to MGS2000.  Sent in a huge wishlist.  He's
 some great ideas.  Read it!  And this guy looves MGS, I bet. ^_^
 
 I'm bored. Been a while since I did anything constructive.  I just bought
 Onimusha.  That game's  pretty challenging.  Maybe I'll do  a FAQ on  it.
 
 +  UPDATE [March 22, 2001]
 
 A certain somebody wants their name off  the guide.  I'm removing it.  NO
 problemo.
 
 ============================================================================
 ------------------------ [ Copyright / Disclaimer ] ------------------------
 ============================================================================
 
 +  This walkthrough is solely intended for the  public use  on the WWW.  You
 may not  reproduce, transmit, or rewrite  it in anyway or manner  without
 special  permissions from  the author.  To obtain  those permissions, you
 must  send  an  email  with  "FE2 FAQ - PERMISSION"  in  the  subject  to
 b1ackhaz3@ingmail.com  If this legal document is portrayed in any comerc-
 ial use, you are therefore  stricten under the code of law--and  will  be
 punished.  In  full contrast,  this  document portrayed  in  the  website
 found (www.gamefaqs.com) is to be used and only used by the public itself
 and  cannot  be  sold.   Revisions  of  this FAQ are only to be done with
 notice of the author before hand and may be done so as  long as the  name
 of the author of the document appears  in due credit.  This  FAQ may  not
 appear in any promotional CD or magazine.  This FAQ is not to be used  in
 a password-protected area nor in a high-security area.  IT IS ONLY TO  BE
 USED IN A PUBLIC AREA!  This FAQ may not be  plagiarized.  You will  only
 damage  the  author and also  yourself in terms  of  the law, whether the
 punishment is civil or  criminal.  Above all, GIVE CREDIT WHERE CREDIT IS
 DUE!
 
 +  Hana, Glas, Rain, Deke, Jin,  and other  fictional  characters and  names
 used throughout this FAQ are the intellectual property of  Eidos  Interac-
 tive Ltd. and is not intended to challenge their copyrights. Fear Effect,
 Fear Effect 2, Eidos, Eidos Interactive and logos  are registered  trade-
 marks and trademarks of of Eidos  Interactive Ltd.  Should Eidos feel the
 use of its  ideas and names nor  should this document  be deemed illegal,
 it shall be removed immediately upon request.
 
 +  Kronos is a trademark of Kronos Digital Entertainment.
 
 +  TO WEBMASTERS
 
 You want to  put this FAQ on  your site?  All I ask  is a  simple  e-mail
 asking for permission and that you follow the guidelines below...
 
 - Do NOT edit this FAQ in anyway
 - Do not place this document in an HTML document.
 - Do not place any ad banners on this FAQ, unless it's in another frame.
 - This FAQ may not appear in a restricted or password-protected area.
 - You may not sell or make a profit out of this FAQ.
 
 You may contact me with the following e-mail addresses:
 
 - b1ackhaz3@ignmail.com
 - SuperAverageGuy@aol.com
 
 Put "FE2 FAQ - PERMISSION" in  the  subject line.  You will  get a  reply
 only if it's a legitimate e-mail.
 
 +  This FAQ can appear only on the following sites without my permission:
 
 - GameFAQs.com - Always check here for the latest updates and  versions.
 - Gamewinners.com
 - TheGamer.com
 - CheatCC.com
 
 ============================================================================
 ----------------------------- [ Game Basics ] ------------------------------
 ============================================================================
 
 »»»»»»»»»»»«««««««««««
 »»»»»[ CONTROLS ]«««««
 »»»»»»»»»»»«««««««««««
 _____                 _____
 | L1,2|               | R1,2|
 --------              ---------
 /   _    \____________/         \
 |  _| |_    ___    ___     /_\   |
 | |_   _|  |sel|  |str| []    () |
 |   |_|    __   __   __    ><    |
 |         /  \ |as| /  \         |
 \       | LS |----| RS |       /
 \     / \__/      \__/ \     /
 \___/                  \___/
 
 *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~
 ~*  ×------------------------------------------------------------------×  *~
 *~  |  Action:                         Button Presses:                 |  ~*
 ~*  |                                                                  |  *~
 *~  |  Walk ...........................directional button or LS        |  ~*
 ~*  |  Run ............................R1+directional button or LS     |  *~
 *~  |  Crouch .........................R2 button                       |  ~*
 ~*  |  Action (Use/Equip/Climb/Take) ../_\ button                      |  *~
 *~  |  Fire/Attack/Fast Draw ..........>< button                       |  ~*
 ~*  |  Cycle Inventory Forward .........[] button                      |  *~
 *~  |  Cycle Inventory Backwards ......() button                       |  ~*
 ~*  |  180 Degree Quick Turn ..........L1 button                       |  *~
 *~  |  Evade ..........................L2+directional button           |  ~*
 ~*  |  Climb Up (Climb Mode) ..........up directional button or LS     |  *~
 *~  |  Climb Down (Climb Mode) ........down directional button or LS   |  ~*
 ~*  |  Puzzle Manipulation ............directional button, >< and /_\  |  *~
 *~  |  Skip/ Pause - Unpause ..........Str button                      |  ~*
 ~*  |  Switch Analog/Digital ..........AS button (analog or DS only)   |  *~
 *~  ×------------------------------------------------------------------×  ~*
 ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
 
 ----------------------------------------------------------------------------
 »»»»»»»»»»»«««««««««««
 »»»»»[ WEAPONS ]««««««
 »»»»»»»»»»»«««««««««««
 
 +  MELEE WEAPONS
 
 Melee are weapons that a  character  will  always carry  and requires  no
 special ammunition. They cause minimal damage and you should ONLY rely on
 them  for close  combat, stealth kills, or enemies  that can't be  harmed
 with  projectiles.  Hana has the BOOT BLADE.  Glas has a  SMAK-JACK, Rain
 with a KNIFE, and Deke has BRASS KNUCKLES.
 
 +  PISTOLS
 
 Pistols cause damage slightly higher  than melee  yet weaker  than medium
 and heavy weapons.There are a variety of pistols your character can carry
 depending where they are.  They can also carry double pistols, which hits
 multiple targets.
 
 +  MEDIUM WEAPONS
 
 The next in line in case of damage are medium weapons.  They include sub-
 machine guns, and machine guns which can be  used in both  hands.  Others
 include the Arc Taser, EMP, and Psi Amplifier which can only be fired one
 at a time.
 
 +  HEAVY WEAPONS
 
 Heavy weapons cause the most damage.  Ammo for these weapons are  sparse.
 It is recommended that  they are only  used in sticky  situations.  These
 include shotguns, flame thrower, granade launcher, heavy machine guns and
 assault rifles.  They cannot be doubled up and used on both hands.
 
 ----------------------------------------------------------------------------
 »»»»»»»»»»»»»»«««««««««««««««
 »»»»»[ LIFE-SAVING TIPS ]««««
 »»»»»»»»»»»»»»«««««««««««««««
 
 +  THE FEAR METER
 
 Fear  Effect  games have been  known for  its  unique "fear" meter.  Your
 characters will perform and react differently in relation to  their fear.
 When they are in stressful situations or is close to an enemy, their fear
 meter will kick in.  If the fear meter  is red, they  can be  killed with
 a single hit.  There are no powerups in the game.  Your fear will be back
 to green when you perform good in  battles  or just  solved a puzzle.  To
 keep your  characters'  fear in good  condition, avoid incoming  fire and
 kill anything that moves.  One-shot kills [stealth] helps also.
 
 +  CLASSIC VS. 3D
 
 When you first start the game, you must choose  between  classic  control
 and 3D control scheme.  For all the Resident  Evil veterans [myself], you
 should stick  to  classic.  Forward  moves  you forwards,  backward moves
 you backwards, left and right allows you to turn, and  so  forth. As  for
 the 3D control scheme, think Final Fantasy and Metal Gear Solid.  Whiche-
 ver direction moves you in relation to the screen.  Which can cause  some
 unwanted confusions.
 
 +  YOU DON'T HAVE TO GET EVERYTHING!
 
 Thankfully this is not an RPG  where  exploring  everywhere and  checking
 everything is necessary.  Sometimes  there are  doors and  paths you  can
 ignore to save time and, erm, health.  Ignoring things doesn't effect the
 ending you'll get.  Your decision near the end of the game does.
 
 +  LEARN TO EVADE!
 
 There is at least  one boss in the  game  where evade helps...A LOT!  Si-
 multaneously  press L2  and any  direction.  You can  use this  to  dodge
 bullets or any slow-moving projectiles that come in your way.
 
 +  STEALTH KILLS [other people]
 
 To quickly and quietly take out  an enemy, press and hold  R2 to  crouch,
 then move towards the enemy.  As soon as your sight goes  red, press X to
 quietly take  them  out.  This  works well  with  melee as well as  guns.
 Be ready for other enemies because once they hear  the sound of  your gun
 or their friend dropping, they'll close in on you.
 
 +  THE MENU SYSTEM
 
 The  menu  system of  this  game  is  rather annoying, forcing you to  go
 through all your weapons or items in real-time before making a selection.
 This gets tricky especially when you're under attack or a countdown is in
 place.  Don't worry.  It's not impossible.  Your  best  bet is to  always
 stay loaded with your best weapon with the most ammo.  Remember, []  gets
 you your weapons while () is for your items.  Then hit [] to go  forward,
 () to go backwards.
 
 +  AMMO GALORE
 
 At times, ammo is rather  plentiful  in this  game.  Don't be  afraid  to
 waste your enemies in tough situations.  But this doesn't mean you should
 go around shooting everything in sight.
 
 +  ALWAYS SAVE!
 
 Always save your game!  When you just walked around  for  hours, solved a
 myriad of puzzles, doesn't it suck you died and have to restart all over?
 Yes.  Save at every opportunity!  When the cell phone rings, just hit (),
 choose your cell phone and hit /_\.
 
 +  STAY LOADED
 
 This is  probably  the most  important  tip  people  will give you.  Stay
 loaded all the time.  When encountering enemies, shoot them for a  couple
 of rounds then hit [] and  then /_\ to quickly  reload your gun.  In  the
 of the Arc Taser, you should wait until it recharges after every use.
 
 +  THE ARC TASER IS YOUR FRIEND
 
 When encountering a group of enemies.  It helps to use your Arc Taser  to
 wipe them out all at once.  It can hit multiple targets! :)  So, a  flame
 thrower is not wise.
 
 ============================================================================
 -------------------------- [ Characters Profiles ] -------------------------
 ============================================================================
 
 -=-=-=-=-=-=-=-=-=-=-=-=-=       Hana is desired by many, yet belonging
 |    Hana Tsu-Vachel     |       to none. She is part French, part Chi-
 -=-=-=--=-=-===-=-=-=-=-=-       nese and is fluent in 6 different lan-
 guages.  Rumor  has  it  that  she  is
 Age:                              22  trained by the Triad in  their  "Black
 Height:                        5'10"  Inns" Shan Xi.  Her specialty lies  in
 Weight:                      120 lbs  the dealings of love as well as death.
 Born:        Hong Kong Province, ROC  She was an orphan at an early age.
 
 ----------------------------------------------------------------------------
 
 -=-=-=-=-=-=-=-=-=-=-=-=-=       Royce Glas was once a commander or the
 |       Royce Glas       |       US  Military  Forces.  Once, a  highly
 -=-=-=-=-=-=-=-=-=-=-=-=-=       decorated  officer of the  US  Govern-
 ment, Glas belonged to a branch so se-
 Age:                              28  cret that even the CIA is not aware of
 Height:                         6'2"  its existence.  After his fallout with
 Weight:                     190 lbs.  the administration, Glas became a hun-
 Born:      Pacifica, California, USA  ted man by the ones he once served.
 
 ----------------------------------------------------------------------------
 
 -=-=-=-=-=-=-=-=-=-=-=-=-=       Deke walks a fine line between aggres-
 |  Jakob "Deke" Decourt  |       sive and  psychotic.  A large,  stocky
 -=-=-=-=-=-=-=-=-=-=-=-=-=       man with distinctive features, Deke is
 attractive  to  women.  Being  a cold-
 Age:                              32  blooded  killer by  hear, Deke  enjoys
 Height:                           6'  his work immenselyfor  it gives  him a
 Weight:                     235 lbs.  sense of power and pleasure.  Current-
 Born:    Christchurch, New Australia  ly he is under employment in E. Asia.
 
 ----------------------------------------------------------------------------
 
 -=-=-=-=-=-=-=-=-=-=-=-=-=       Rain is a puzzle wrapped in an enigma.
 |        Rain Quin       |       During a routine visit to her parents'
 -=-=-=-=-=-=-=-=-=-=-=-=-=       grave  at  the Jing Sum  Temple,  Hana
 stumbled across Rain lying unconscious
 Age:     Unknown (believed to be 21)  in the back garden beneath a mural  of
 Height:                        5'10"  the Eight Immortals.  For unknown rea-
 Weight:                     104 lbs.  sons, Hana felt compelled to help. She
 Born:                        Unknown  brought Rain home and attentively nur-
 sed her back to health.  The two beca-
 me partners and more...
 
 ============================================================================
 ------------------------------- [ Walkthrough ] ----------------------------
 ============================================================================
 
 +  This is it!  The whole  enchilada.  Most of you will probably go straight
 here and ignore my ramblings from up there.  I see how it is.
 
 ----------------------------------------------------------------------------
 »»»»»»»»»»»»»»»«««««««««««««««
 »»»»»[ Part One (Disc 1) ]««««
 »»»»»»»»»»»»»»»«««««««««««««««
 
 AQUEDUCT
 ============================================================================
 General Area Tip:  Do not harm or kill  those sissy  workers you see.  It'll
 be much easier at the end of the game if you don't.  However, if you  want a
 challenge...DIE, SISSIES.  DIE!
 ============================================================================
 
 ~*~*~*~*~*~*~*~*~*~*~*~*
 *       As Hana        ~
 ~*~*~*~*~*~*~*~*~*~*~*~*
 
 When you begin a new game, you'll  have to watch a  fairly long cinema  that
 introduces you to four characters.  Watch it carefully for it gives hints to
 the  storyline.  It  also  gives hints  for what  to do when  you're  in the
 aqueduct.  For these reasons, I don't recommend skipping it.
 
 You start out as Hana.  Just follow where Rain is  running and you'll be OK.
 You can save where Hana is standing but it's not necessary.  Once  you  meet
 up with blondie, she'll tell you to find a switch for some juice to open the
 door.  Go left and follow the path past the  save point.  You'll  find  some
 robots here.  Kill them and save at the save point.  Head to the dark corner
 of the same room and grab the EMP.  Ignore the door you  see (you'll need  a
 YELLOW KEYCARD).  Go down the path to the left of the door and you'll  see a
 cinema.  Get the METAL HOOK.  With the hook in your possession, head  to the
 second door to your right, prior to entering from the scene with  Rain.  Use
 the METAL HOOK and you'll now have the YELLOW KEYCARD.
 
 With the YELLOW KEYCARD, head to the door you ignored and use it. You're now
 in a tiny room with a ladder.  Climb down it. Turn the generator on and head
 back to Rain.  Watch out for robots.  Just stay at  a safe  distance, charge
 up the EMP and release.  Switch to a SHOTGUN and take them  out.  Repeat  if
 necessary--and it will be since there will be a couple of them.
 
 Heading back to Rain...she'll ask you  to turn the  generator on--AGAIN!  So
 be nice to the girl and do what she asks.  Hana will  be stuck.  It's  on to
 Rain.  You now have control of her (wipe that smirk off your face!).
 
 ~*~*~*~*~*~*~*~*~*~*~*~*
 *       As Rain        ~
 ~*~*~*~*~*~*~*~*~*~*~*~*
 
 You need to get Rain pass the steam.  Watch for the  pattern  (believe it or
 not there is one).  A mad dash through the steam works but not  recommended.
 Also, there is a save point in the room.  Be sure to  save your  game.  Have
 gun ready.  There will be two guard robots in the next room.  Take them out.
 Ignore the silver door you see in here. Descend the ladder to the next room.
 There is a savepoint just below the ladder.  Save your game.  Enter the door
 to your left.  In here, there  will be  metal slabs  that will  crush you if
 you're not careful.  Yes, a mad dash really helps.
 
 The next room is just a long hallway.  There is a guard robot here.  Take it
 out.  Take the UZI by the canister. Head down the hallway and enter the next
 door.  This room is just full of blood.  Becareful not  to shoot  the humans
 by  mistake.  Just  aim  at the robots.   Once they have been taken care of,
 enter the door with the redstrip.  More robots, you know what to  do.  Enter
 the door on the right.  In here,  use the  FLASH DISC on the  computer.  You
 now have 2 minutes to solve your first puzzle.  It's easy.
 
 ============================================================================
 Puzzle: FLASH DISC / DIGITAL NUMBERS
 ============================================================================
 
 The combination sequence you will need  to enter revolves around eight keys.
 Each key is a segment that ultimately  goes into  a digital  number.  You'll
 to enter the right sequence  that will  need to  spell "80" and "86" on  the
 read out to the left.  In other words, just enter the following.
 
 80th Floor Buttons - 4, 3, 2, B, D, C
 86th Floor Buttons - 4, 3, 2, B, D, A
 
 ----------------------------------------------------------------------------
 
 You're still playing as Rain.  Head back out to the bloody room and take the
 brown door this time.  In this room, there will be a save point at  the end.
 Save your  game.  Just  ignore the  human.  There is a door  to  the  right.
 Ignore it.  Take the one on the left. Be ready for a bot that will drop down
 on you.  Kill it.  Walk down the hall.  Again, ignore the two doors. There's
 a broken fixer (got killed by rats? hehe).   Enter the door on the far wall.
 In this room, there are two computers.  Access the one on the  right.   Yep,
 another puzzle.  Easiness, gamers.  Easiness.
 
 ============================================================================
 Puzzle: RIGHT COMPUTER
 ============================================================================
 
 In this puzzle, you will need to decipher  the combination  of  letters  and
 numbers  in  relations  to the key and  sequence of  letters on the  keypad.
 You'll also need to choose the right color  row in  accordance to  the color
 cursor.  So, do these in order...
 
 Key: B - 5, C - 4, D - 3, E - 2, F - 1
 Blue Cursor (Row 2): 3, 1, 4, 5, 2, right switch
 Yellow Cursor (Row 3): 4, 5, 1, 2, 3, right switch
 Red Cursor (Row 1): 2, 3, 4, 5, 1, right switch
 
 ----------------------------------------------------------------------------
 
 Head over to the left computer.  Yes, another puzzle.
 
 ============================================================================
 Puzzle: LEFT COMPUTER
 ============================================================================
 
 Here you will need to input the numbers in the blank spaces that make up the
 difference between the numbers above and below them.  So, just enter  these.
 
 From left to right: 2, 5, 10, 13, -1, hit OK
 
 ----------------------------------------------------------------------------
 
 The water will drain, giving Hana a way across.  Yay!  Finally...
 
 ~*~*~*~*~*~*~*~*~*~*~*~*
 *       As Hana        ~
 ~*~*~*~*~*~*~*~*~*~*~*~*
 
 Save your game.  Walk forward towards the end of the room.   You will  see a
 cinema and...RATS!!!  Slowly walk towards the door  and when  the rats break
 through, hit L1 and make a mad dash towards  the save  point.  Wait for  the
 rats to leave.  Come back and get  VIDEOTAPE A.  Continue  on and  enter the
 door to Hana's right.  In here there will be some  humans.  Ignore  them and
 get the FIXER PISTON, leave the room and continue forward until you find two
 workers.  Ignore them and solve your puzzle.  Just walk towards the place of
 what looks to be radios and fans.
 
 ============================================================================
 Puzzle:  erm, RADIOS AND FANS
 ============================================================================
 
 In this puzzle, you'll need to stack blocks up  so that it matches  with the
 panel on the left.  So, do the following from left to right.
 
 Blocks: 5, 4, 3, 2
 
 The system will shut down and the steam will stop.
 
 ----------------------------------------------------------------------------
 
 Round the corner until a cinema kicks in.  You'll play as Rain now.
 
 ~*~*~*~*~*~*~*~*~*~*~*~*
 *       As Rain        ~
 ~*~*~*~*~*~*~*~*~*~*~*~*
 
 Try to head back out to the  bloody room.  You hear a  sinister laugh  and a
 shadow walking.  Head towards the bloody room and walk around until a cinema
 kicks in.  You'll have to fight a boss.
 
 !#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#
 Boss [sorta]: SCANNER, THE DUDE WITH A GIANT WRENCH
 !#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#
 
 Scanner has a giant wrench and packs a punch when you get hit.  Just run and
 wait until he swings his wrench.  He will stop and scream. Hit him hard with
 the MACHINE GUN or UZIs.  After a couple of hits, he'll be down.
 
 ----------------------------------------------------------------------------
 
 Walk towards his body and examine it.  You'll be knocked  down.  Can't blame
 the guy.  He likes his "Kitties".
 
 ~*~*~*~*~*~*~*~*~*~*~*~*
 *       As Hana        ~
 ~*~*~*~*~*~*~*~*~*~*~*~*
 
 Your job is to find Rain.  Climb the ladder next to the frightened man.  No,
 don't even try to bodily damage  him.  Grab  the MACHINE COG.  Use the GREEN
 KEYCARD to exit the room.  Watch out for robots.  Head back out to the first
 area (where you headed left to get access to the generator).  Take the right
 door this time.  Climb down the ladder (the water is drained).  Kill the bot
 and get the FIXER HEAD KEY.  Continue up the ramp. Enter the door and you'll
 be where Rain was.  Save your game.  Go pass the room with the sliding metal
 slabs.  Enter the bloody room.  Go through  the wall with  red markings  and
 enter the small computer room.  Kill the bot in here  and get VIDEOTAPE B it
 drops.  Walk to the back of that room and use the tapes. Watch both of them.
 VIDEOTAPE B reveals to code to the room, which is "92572".
 
 Go through the brown door and go to the door Rain ignored.  You can  save in
 this room.  Enter the code "92572" at  the rusted  brown door.  This room is
 a split-level one.  Don't try to go down, you'll get killed.  Go through the
 top level and kill any fixers that get in the way.  Get the UZI.  Go through
 the door at the end and use the BLASTING CAPS  on the  furnace.  An FMV will
 kick in.  You only  have a  couple of  seconds before the  fixers  storm the
 place.  Hide in the little indentation on the top of the  screen.  Head back
 out and kill the fixers that  you meet.  NOW you  can head  down.  Kill more
 fixers and get the FIXER CHIP.  Head back out to the bloody room.
 
 Kill any fixer that get in your way.  Now, just walk around the  wall  until
 see the USE icon.  You can't miss it.  Use the  MACHINE COG and  an FMV will
 begin.  You'll have to backtrack all the way back to the beginning. It's not
 fun when you have to go through the sliding slabs...BACKWARDS!  Good luck to
 you.  I got killed once.  It's not impossible.  Anyways, all the way to  the
 beginning.  Kill the new fixer and get the FIXER BATTERY.
 
 Now with all four fixer parts in your possession, head to the  room with the
 downed fixer.  Use the FIXER HEAD KEY on it.  You'll be  confronted with...a
 puzzle?  No, it's not a puzzle.  Just match up the parts with their slot and
 you'll be fine.  Now, the fixer will get  up (don't worry, it won't attack).
 It'll start repairing the door. After that, arm yourself and enter the fixed
 door.  There is a worker and a save point in here.  SAVE YOUR GAME!!!
 
 Descend the ladder and walk towards Rain...on the tentacle  machine :)  Push
 /_\ to trigger Scanner.  You'll now have to fight him.
 
 !#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#
 Boss: SCANNER [ again ]
 !#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#
 
 This just takes trial and error, really.  Lure him  towards the  electrified
 waterfall and he will try to get a swing at you.  Run towards the center and
 hit L1.  Hit him hard.  He'll get toasted!  Repeat this 3 times until he  is
 well done.
 
 ----------------------------------------------------------------------------
 
 After the fight, release her from her "situation".  She'll tell you that you
 have diffuse some bombs.  And if that's not bad  enough, you  only  have two
 minutes to do it!  Go back to the ladder and go up.  Save if you want.  Head
 out the door.  Now, round the corner until you find two doors that are conf-
 usingly close together.  Take the one on the  right.  There is a  worker  in
 here.  Ignore him and diffuse your first bomb by going up to it and pressing
 /_\. Leave the room and go through the other door. There is a fixer in here.
 Kill it and diffuse your last bomb.  Now that's been done, return  to  Rain.
 She "needs" you.
 
 Scanner will get up and he doesn't look happy.  Now, RUN from the explosion!
 Round the corner and run straight until you meet up with  Rain.   Press  /_\
 as fast as you can; like there's no tomorrow.
 
 It's on to Disc 2 from here...
 
 ----------------------------------------------------------------------------
 »»»»»»»»»»»»»»»«««««««««««««««
 »»»»»[ Part Two (Disc 2) ]««««
 »»»»»»»»»»»»»»»«««««««««««««««
 
 WING CHUNE GARDEN
 ============================================================================
 General Area Tip: Stealth kills can be your friend...
 ============================================================================
 
 ~*~*~*~*~*~*~*~*~*~*~*~*
 *       As Rain        ~
 ~*~*~*~*~*~*~*~*~*~*~*~*
 
 After the saucy cinema, you'll have control of Rain.  Save your  game at the
 save point and leave the room.  Equip a gun and stealth kill the guard stan-
 ding there if desired.  Advance until you see a  new screen  with tapestries
 and a guard standing by the water.  Kill him  and reload.  Just  stand there
 and wait.  There will be more guards running  towards you.  Kill them.  Take
 note of the  waterfall in the  corner.  Continue  until you see  a big ramp,
 killing more guards on the way.  Walk up the ramp and  you'll be in  an area
 the looks like a maze. In here, sneak around and stealth kill as many guards
 as possible.  Just unload on them if your cover is blown.  You need  to find
 a water valve to shut it off.  This is so that you can make your  way up the
 waterfall.  Next you need to find two pink floor  switches.  One will reveal
 tapestries and guards.  The other one  will reveal  a way down  to get Jin's
 package.  At the one  with the guards, use  the SNIPER SCOPE  and Rain  will
 automatically take  out the guys.  Once  that's done go  to the second  pink
 floor switch.  Shoot the  tapestries and  Rain will drop down  and get Jin's
 package.  A cinema kicks in, you play as Hana.
 
 ~*~*~*~*~*~*~*~*~*~*~*~*
 *       As Hana        ~
 ~*~*~*~*~*~*~*~*~*~*~*~*
 
 It's time to crash the party!  No, not yet.  Not right now.  There are three
 things you must  remember when  you're at this  party.  1)  NEVER draw  your
 weapon.  Whether it's melee or gun, you  can't equip your weapon.  2)  Avoid
 the guys in suits.  Once they get  near you, it's  game over.  3)  Enjoy the
 party! Mingle with the partygoers as much as possible. With that said, let's
 explore  the  building.  Ascend  the  escalators  and  save  in the  women's
 restroom. Head back out and find the big ramp that leads to the third floor.
 Go to the right and you'll talk to a man.  He  wants err, Hana to go and  do
 stuff with him.  Of course, Hana has more class than that to go with a  man.
 Isn't that right, Hana?  "Right!"  Anyways, after that. Just walk around for
 a minute and go back to him.  Press /_\ when the USE icon appears.  It's Big
 Tom again!  This time, he'll ask you go with him again.  He'll also tell you
 about the VIP area.  Apparently, Jin's  bracelet won't  work. >_<  Take  the
 DRINK from him and ascend the ramp. Up here, head on to the right of the red
 carpet.  This triggers yet another cinema.  You'll meet Choa Zhou [sp?].  He
 will give you the GOLD BRACELET and a  BELL.  Watch the  rest of the FMV, it
 gives a few  hints to the  story.  Head over  to the  two guys  are the  red
 carpet.  Use the GOLD BRACELET.  You now have  access to the VIP  area.  Run
 to the right, avoiding the guys in black tuxedos.  Find the man with a white
 shirt on.  Quickly use the drink on him.  Watch the cinema and leave the VIP
 area.  Yet, another FMV kicks in.  You'll switch over to Rain.
 
 ~*~*~*~*~*~*~*~*~*~*~*~*
 *       As Rain        ~
 ~*~*~*~*~*~*~*~*~*~*~*~*
 
 First, and foremost, save your game. There is a save point in the same room.
 Walk  towards the  lighted  switch, hit it.  A path will  come up.  Walk up.
 Here kill off any guards that get in  your way.  Head back to  the  waterall
 that you noted earlier.  The water stopped, revealing a ladder that you  can
 climb up.  But first, eqip the Arc Taser. Make your climb and open the door.
 There are three guards in here.  Take them all out with the Arc  Taser.  Use
 the MAINTENANCE KEYCARD on the door to the right  and head  down.  Save your
 game.  Enter the door.  There will be a guard waiting for you. Take him out.
 Use the FLASH DISC on the computer to the left and you'll be confronted with
 a geometric puzzle.  This is probably the hardest puzzle in the game.  About
 twenty minutes of trial and error and you'll be  find.  Also, the puzzle  is
 random every time.  So, the solution here may not be for YOUR puzzle.
 
 ============================================================================
 Puzzle: GEOMETRIC SHAPES / FLASH DISC
 ============================================================================
 
 This is  probably the  hardest puzzle in the  game.  About twenty minutes  of
 trial and error and you'll be  find.  Also, the puzzle  is random every time.
 So, the solution here may not be for YOUR puzzle.
 
 Shape 1 (Large): U, U, U, U, U, U, U, U
 Shape 2 (Diamond): D, U, D, U, D, U, D, U
 Shape 3 (Small): D, D, D, D, D, D, D, D
 Shape 4 (L Diamond): U, D, U, D, U, D, U, D
 Shape 5 (Square): D, L, D, L, D, L, D, L
 Shape 6 (Pointed X): D, R, U, L, D, U, D, U
 
 ----------------------------------------------------------------------------
 
 With that done, the door to the right will open.  I suggest you go  back out
 the top door to save.  The  puzzle you  just did is  frustrating.  Now enter
 the unlocked door.  In here, you'll be confronted with yet another frustrat-
 ing puzzle.
 
 ============================================================================
 Puzzle:  CIRCUIT BOARD
 ============================================================================
 
 This puzzle doesn't make any sense.  It  doesn't have a  special diagram  or
 anything  that you can  look at.  You must make the voltage  to be at  00.00
 and, at the same time, make a complete loop.  You have three pieces to  work
 with and  you can flip  them in  a number of ways by  hitting the () button.
 Do the following or just look at this pic from Daily Radar for the solution.
 
 Pieces: Yellow Straight = S, Red T = R, and Yellow Curve = Y
 Row 1: Blank, Y(3), Blank
 Row 2: Y(2), S, Y, Blank
 Row 3: S, R(1), S, S
 Row 4: Blank, Y(2), S(1)
 Row 5: Blank, Blank, Y(1), S, Y(1), Y
 
 ** (#) indicates the  number of times  you will need to  press CIRCLE  after
 selecting it.
 
 Solution - http://www.dailyradar.com/screens/game_rev...creen_6364.html
 
 ----------------------------------------------------------------------------
 
 The door to the  right is now  unlocked.  Go through it.   Low and behold...
 yet another puzzle.  This one's not as frustrating as the other two.
 
 ============================================================================
 Puzzle: Colored Fuses
 ============================================================================
 
 You must realign the colored bars from  starting order, pictured on  the top
 left, to the order just below that.  You must  first remove the  fuses above
 and below the bars so that current is not running through them. For example,
 to be able to remove the yellow bar, you must remove the top yellow fuse and
 bottom yellow fuse and put them sowhere else so that it's safe  to touch the
 yellow bar.  You must use this knowledge and swap the bars so that the order
 is just like the one in the bottom left picture.
 
 ----------------------------------------------------------------------------
 
 All that work and the circuits have to fry! Rain will contact Hana for help.
 After the  cinema, make your  way back  to the place where Jin's package is.
 Also there is a door that leads to a room with tons of guards.  You must not
 go through it or the game will  be over.  Go back out to the  save point and
 save your game.  Go up the ramp and head for the ladder. Sneak kill and kill
 the guards when necessary.  Pick up the BRIDGE KEYCARD from a guard when you
 kill him.  Go down the  ladder and head for the maze,  killing more  guards.
 Head for the ramp down to the place adjacent to where Jin's package was. Use
 the BRIDGE  KEYCARD.  Blondie will  undress and will  start heading  for the
 party.  Yow!
 
 Still as Rain, head up the eascalators and into the women's  restroom.  Save
 your game. Now, you have to go into the guys' restroom. Sneak pass the three
 guys who are doing their own business.  It's OK if you get caught.  Just get
 back in and try  again.  Go to the dude who's  puking.  Examine him  and you
 will obtain the ELEVATOR KEYCARD.  Go back out.  Head towards  the elevator.
 Just run left from the women's  restroom.  Use the  ELEVATOR KEYCARD at  the
 panel.  Rain will contact Hana.
 
 ~*~*~*~*~*~*~*~*~*~*~*~*
 *       As Hana        ~
 ~*~*~*~*~*~*~*~*~*~*~*~*
 
 Head down  the ramp and head  for  the elevator.  Enter it.  You'll  meet up
 with  Rain.  It's time  to have  some fun :-D  Quickly  head on over  to the
 camera in the corner and use HANA'S DRESS.  Just watch the cinema.
 
 It's on to Disc 1B from here...
 
 ----------------------------------------------------------------------------
 »»»»»»»»»»»»»»»»««««««««««««««««««
 »»»»»[ Part Three (Disc 1B) ]«««««
 »»»»»»»»»»»»»»»»««««««««««««««««««
 
 80th AND 86th FLOOR
 ============================================================================
 General Area Tip:  Keep your Arc Taser  loaded and  holster when  necessary.
 ============================================================================
 
 Rain will be dropped off at the 80th floor and it's your job to get Hana  to
 the 86th.  Climb up the ladder and avoid the ascending elevator.  Wait until
 a cinema kicks in.  Eventually, you'll have control of Rain again.
 
 ~*~*~*~*~*~*~*~*~*~*~*~*
 *       As Rain        ~
 ~*~*~*~*~*~*~*~*~*~*~*~*
 
 Head in the door to your right.  And kill the girl [?] in a yellow suit. Get
 the BIOHAZARD KEYCARD she drops.  Go all the way down the hallway  and check
 out the door for the code.  No, you don't enter the code  here.  Go back out
 and run towards the  camera from the  elevator.  You'll be on a sky  bridge.
 Save your game.  Use the BIOHAZARD KEYCARD on the door.  Go through the door
 on the right and head to the closet for the yellow suit. From now on, you'll
 be  able to  walk around  undetected, as long as you  don't have your  melee
 armed.  Return to the elevator and head through the door to the left of  it.
 Go in the door to the left using the VIDEO ROOM KEYCARD.  You're  now in the
 video room.  Well, duh.  Go up to the  wall of monitors  with color bars  on
 them.  Enter the code  836745 (which is on the door you  looked at earlier).
 Head across the room  to the other  monitors that  are glowing to  solve the
 maze and robot puzzle.
 
 ============================================================================
 Puzzle: MAZE / ROBOT / VIDEO
 ============================================================================
 
 This puzzle requires near perfect timing and  fast fingers.  You're  the red
 dot.  You're trying to get to the green dot.  Just get the red dot up to the
 top arrow, press  down, down, and down  again and you  should end up at  the
 green dot.  Puzzle solved!
 
 ----------------------------------------------------------------------------
 
 Head  back to  the  monitors and watch  a couple of  screens.  Some of  them
 reveal clues for your upcoming puzzles.  Return to the hallway  to the right
 of the elevator  and enter the  code 4615207 at  the end.  In here, use  the
 BYPASS KEYCARD to open the next door.  Use the  FLASH DISC on the  computer.
 
 ============================================================================
 Puzzle:  FLASH DISC / NUMBERS / VIDEO
 ============================================================================
 
 You must align the code 42B3DA in a pattern seen on the screen in the  video
 room.  Here's the pattern going from left to right.
 
 4 should be 3 blocks down
 2 should be 5 blocks down
 B should be 6 blocks down
 3 should be 2 blocks down
 D should be 6 blocks down
 A should be 4 blocks down
 
 ----------------------------------------------------------------------------
 
 Rain did her job and Hana has to trigger the motion sensor.
 
 ~*~*~*~*~*~*~*~*~*~*~*~*
 *       As Hana        ~
 ~*~*~*~*~*~*~*~*~*~*~*~*
 
 You have 30 seconds to go to the panel near the  door.  Arm yourself  with a
 gun.  This is one of those times where I don't like Fear  Effect's real-time
 menu system.  Examine the panel and press /_\.  Now, back away and shoot it.
 "Take that, you  piece  of things."  Turn  around a  pick up the  DISPERSION
 CANISTER.  Head out the room and be ready to take out a guard with a stealth
 kill.  Pick up the SECURITY KEYCARD she drops.  Save your game and enter the
 door to the left using the SECURITY  KEYCARD.  Kill more guards.  Head  down
 the hallway and use the SECURITY KEYCARD on the door at the end. Examine the
 fuse box.  Moving it to different spots will provide power to the area pict-
 ured on the right.  Remove the fuse and put on the  top spot.  OK.  From now
 on, the Arc Taser is your friend.  Equip it, you'll be  using it on  enemies
 found  on this level.  Head  back  to  the save  point and use the  SECURITY
 KEYCARD to open the door to the right.  Kill the two  eye-bots in here  with
 the Arc Taser. Just stand there and wait for your taser to recharge so it'll
 be at 200.  Head in the door at the end.  Kill two more bots in  here.  Pick
 some rocket shells in here.  Let the Taser recharge each time before you ad-
 vance.  Use the BLASTING CAPS on the door to the left. Kill enemies in here.
 Avoid the explosions that ensues.  You can pick up some really  nice weapons
 in this room.  Head back out and enter the room on the right.  More enemies.
 Kill them.  Use  the HAIR SAMPLE on  the big, white machine  pictured on the
 fuse box.  You'll receive the GENETIC ID CARD.  Head  back to the  fuse box,
 killing more enemies as necessary.
 
 Move the fuse to the bottom slot.  Go back to the  save point and  save your
 game. Go back to the hallway, this time use the SECURITY KEYCARD on the door
 on the left.  You will be in a  red hallway.  Kill the  guards in here.  Use
 the GENETIC ID CARD on the door at the end.  In this hallway, carefully inch
 down it.  A USE icon will appear.  Use the  DISPERSION  CANISTER  to  reveal
 the lasers that you must avoid to get across.  Be careful!  This part killed
 me so many times, it's not even funny. Go to the end and Hana will be stuck.
 It's Rain to save the day!
 
 ~*~*~*~*~*~*~*~*~*~*~*~*
 *       As Rain        ~
 ~*~*~*~*~*~*~*~*~*~*~*~*
 
 It's  your job to take  care of  the guards  so that  Hana can get  through.
 Just exit the room and use the computer at the corner in the next. It's time
 to have fun with the robots!  Err, no.  Not those  robots.  Although...  OK!
 Anyways, after an FMV, your control will switch over to Hana.
 
 ~*~*~*~*~*~*~*~*~*~*~*~*
 *       As Hana        ~
 ~*~*~*~*~*~*~*~*~*~*~*~*
 
 Always have your taser armed and at full  charge.  Enter  the next room.  In
 here, there  will be two  downed robots.  Ignore  them and  get to the  save
 point and save your game.  Enter the door next to the  one you just  came in
 from.  Use the ELP on the  heavy door (the  one with the  radioactive sign).
 Hana will automatically get the CENTRIFUGE TUBES.  Use them at  the cabinet-
 looking thing pictured on the fuse box.  You'll receive PURIFIED TUBES.
 
 Backtrack to the fuse box. Be careful in the room with lasers. Now, move the
 fuse to the middle slot.  Go back to the room at the beginning (the one with
 the DISPERSION CANISTER).  Kill some guards in here.  Use the PURIFIED TUBES
 on the big machine in  the back.  You'll  get NUCLEUS  BLOT T, CELL  BLOT C,
 BLOOD BLOT A, and GLAND BLOT G.  Turn around and use Blood Blot A on the red
 computer behind you.  Go back to the fuse box and move the  fuse to the  top
 slot.  Go back to the save point.  Save your game. From here, go through the
 door on your right and go back to the room where  you used the  HAIR SAMPLE.
 There is a green PC here, use  GLAND BLOT  G here.  Go back  to the  hallway
 where the door leading the fusebox is.  Enter the door on your  right.  Kill
 the guards in here.  Use NUCLEUS BLOT T on the yellow PC in this room.  Head
 back to the red hallway and go through the room with lasers. Use CELL BLOT C
 on the blue PC in the next room.  Save your game.  Enter the room where  you
 got the CENTRIFUGE TUBES.  Enter the door you ignored earlier.  In here, use
 the DNA CODE DISK on the computer in the back  wall.  You'll  need to  solve
 another puzzle.
 
 ============================================================================
 Puzzle: DNA CODE DISK / DNA SEQUENCES
 ============================================================================
 
 This puzzle is fairly simple. Just  match up the  following colors  to  each
 other like this:
 
 Red - Yellow
 Yellow - Red
 Blue - Green
 Green - Blue
 
 The proper sequence is as follows (from left to right):
 
 1) 1 [flipped]            7) 7 [flipped]
 2) 7                      8) 4
 3) 10                     9) 6
 4) 9 [flipped]           10) 12
 5) 8                     11) 2
 6) 3                     12) 12
 
 Please note that the numbers is not to confuse you.  Just  count in order and
 do the sequence from left to right.  [flipped] indicates that you must hit []
 or () to change the order.
 
 ----------------------------------------------------------------------------
 
 After this, an FMV  will start  playing.  A big,  yellow guy  will come  in.
 Unlike Big Tom, this meanie doesn't look happy to see  Hana.  After it ends,
 you'll be in charge of Rain again.
 
 ~*~*~*~*~*~*~*~*~*~*~*~*
 *       As Rain        ~
 ~*~*~*~*~*~*~*~*~*~*~*~*
 
 Head out towards the elevator and walk towards the camera to the sky bridge.
 Save your game before entering.  In the next room, there is a big red button
 you saw but couldn't do anything about it  earlier.  Examine it.  Go to  the
 corner and a guard in green will send you to the next room.  There's another
 savepoint in here.  Save if desired.  Use the BLASTING CAPS at the end. Yet,
 another FMV.  QUICKLY  equip your  weapon!  Hit [] and select  PLASMA WRIST.
 Kill any guards that gets in your way.  Go back to the elevator.  On the sky
 bridge, quickly run at the closing door.  In here, you'll be confronted with
 yellow meanie.
 
 !#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#
 Boss: YELLOW MEANIE
 !#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#
 
 This boss is surprisingly easy.  Kronos must think  we're little  kids.  The
 strategy here is to crouch and hit him with the plasma wrist.  Since most of
 his shots will miss you, you should be OK.  After a couple of hits, he'll be
 gone.  Bye, yellow meanie.
 
 ----------------------------------------------------------------------------
 
 It's on to Disc 4 from here...
 
 ----------------------------------------------------------------------------
 »»»»»»»»»»»»»»»»««««««««««««««««
 »»»»»[ Part Four (Disc 4) ]«««««
 »»»»»»»»»»»»»»»»««««««««««««««««
 
 DESERTED CITY AND DIG SITE
 ============================================================================
 General Area Tip: Kill zombies, avoid the ghosts.
 ============================================================================
 
 An FMV will kick in. Rain and Hana will escape on the water jet. Apparenlty,
 Hana is not too happy about the  deal with Jin.  She'll  tell this Hana  and
 leaves for a new dealer.  Rain will stay  behind.  Yeah, she'll stay behind.
 But first, let's play as our newly introduced character!
 
 $*$*$*$*$*$*$*$*$*$*$*$*
 *       As Deke        $
 $*$*$*$*$*$*$*$*$*$*$*$*
 
 You'll start off on a freighter.  Deke will kill a man from behind.  Get the
 GENETIC MARKER and  leave.  An FMV  will start and  as soon as  it ends, run
 away from the explosion.  After  that, watch yet  another FMV.  This  one is
 where Deke is making a deal with a man that  Hana is fixing  to visit.  Just
 watch.  About at the end, you'll see  Rain [?].  It doesn't make  sense now;
 it will later.
 
 Eventualy you will have control of Deke again.  You will  be put on a  level
 with a plethora of zombies.  Kill them, kill them all!  Get the MACHINE KEY,
 the GL150, and the assault  rifle.  Head to  the wooden  door and kill  more
 zombies.  Head toward the screen and enter the metallic door.  You're now in
 a storage shed.  Grab the DIESEL FUEL on the counter and  head back out.  Go
 left from here.  You should reach a big, red machine. Use the DIESEL FUEL on
 the tank next to the ladder.  Climb the ladder. Use the MACHINE KEY up here.
 This will trigger a cinema.  Deke kills the man.
 
 Once you have control of him, shoot more zombies.  Make your way to the back
 left corner.  Grab the RL480.  Go through the door just off the screen. Once
 in here, there will be
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