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YZB 2006-03-08 22:08

转自http://www.dcemu.co.uk/





Monkey 64 News - First Signs of Commercial Games Support (Nintendo 64 Emu for PSP/DC)
Tue 7 Mar 2006, 9:55 PMby wraggster

PSMonkey has posted some great news about his Nintendo 64 Emulator for PSP (which is also coming to Dreamcast thanks to GPF), heres what he has posted:



Yep, I've got a secret and I have lied a bit to downplay it. The reason was I did not want to get people overly excited to early but I am slowly feeling confident at the current time. While the secret is not mario64 running it is something that is pushing me close to that. So what is it?

Well since about thursday last week (after the absolute crap demo started working) i've been working my ass off like crazy on rsp emulation. Just yesterday I finaly had my first rdp opcode executed and today have been working my ass off to implement dummy opcodes so I can progress it enough to render out untextured quads.

Are games running? Well no they aren't. Currently I am experimenting with two roms. The first is Mortal Kombat trillogy & the second is the PD rom VNes (nes emu by JL-Picard). Both are calling on the rdp to render and have been a great source to help advance emulation. So what about mario? Well actualy mario is also using the rsp yet is waiting on me to implement vector opcodes. Once I can get mortal kombat playable then I will start up on vector ops in hopes of getting mario up and running soon.

So the big question is, will the 9th release run games? The answer is maybe. If it does it will only be mortal kombat trillogy. Tho once I do get mario64 running a new build will be released.

So that is my big suprise secret. I hope you all enjoy it & pray to the monkey gods I can get mkt running by the 9th.

PS, once I get a fully rendered out screen, I will post pictures.

PS, the RSP/RDP is being done LLE style atm with a pure interpreter (minus the drawing which is piped to the psp gpu, not gonna software render triangles. pfff). This is important as it will let me experiment on the instructions to find a faster method on different parts of the hardware.


Check out the screenshots in this Forum Topic

Things are looking very interesting for both PSP and Dreamcast users (although the Dreamcast has less memory), keep your eyes peeled to both PSMonkey`s and GPF`s) websites for more news on this emulator.



0 Comments - last comment was by wraggster




大家有兴趣可以自己去看看啦`

心太冷 2006-03-08 23:26
E文盲一个,看不懂,只能路过。

dzg 2006-03-08 23:27

很期待这个N64的模拟器能尽快出来
貌似作者说可能9号会放出能运行游戏的模拟器来啊

hoh 2006-03-09 00:42
JUST A DREAM~

yhbenben 2006-03-09 08:49
用户被禁言,该主题自动屏蔽!

glf999 2006-03-09 13:15
楼主能不能给翻译一下啊

有些地方实在是看不懂啊

多谢了

dzg 2006-03-09 13:20
引用
引用第4楼yhbenben2006-03-09 08:49发表的“”:
我也感觉根本模拟不了 想象sfc都速度脱慢

可是那个PS模拟器好象很不错啊
一些游戏都可以全速运行了
这个也有可能吧

03163135651 2006-03-09 15:07
N64的估计DC模拟效果不好,32位的机器能模拟64位的机器吗?

dclei 2006-03-09 22:25
引用
引用第7楼031631356512006-03-09 15:07发表的“”:
N64的估计DC模拟效果不好,32位的机器能模拟64位的机器吗?

DC好强

liugsss 2006-03-21 15:27
DC模拟N64应该比较困难吧,

888208 2006-03-22 00:02
能模拟就证明DC很强了,我可没听说过PS2,XBOX上有这么多模拟器啊。
爱死DC了。DC最强。
无限鄙视那些到现在还在炫耀机能的主机。

YZB 2006-03-22 00:12
目前作者只是放出了PSP上的模拟视频,看速度很快啊~
DC的看了几个画面,速度那就是个慢啊~

hoh 2006-03-22 01:16
引用
引用第10楼8882082006-03-22 00:02发表的“”:
能模拟就证明DC很强了,我可没听说过PS2,XBOX上有这么多模拟器啊。
爱死DC了。DC最强。
无限鄙视那些到现在还在炫耀机能的主机。


井底之蛙~

gxb 2006-03-22 14:56
引用
引用第10楼8882082006-03-22 00:02发表的“”:
能模拟就证明DC很强了,我可没听说过PS2,XBOX上有这么多模拟器啊。
爱死DC了。DC最强。
无限鄙视那些到现在还在炫耀机能的主机。


那你就错了
XBOX的模拟器基本和电脑差不多,除了SS和DC的模拟器外,电脑比较成熟的模拟器,XBOX基本都有了

nndnnd 2006-03-22 15:40
psp的cpu是333的 比dc的快啊 xbox更强了 直接就是一台电脑啊

5+10 2006-03-22 17:54
DC能有这么多模拟器已经不错了

xiangbei 2006-03-23 09:35
DC的MD和SFC的模拟器都不能全速啊


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