主题 : 为什么用模拟器玩机器人大战ogs只要用金手指就白屏?
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楼主  发表于: 2014-07-17 12:00

为什么用模拟器玩机器人大战ogs只要用金手指就白屏?

虚心求教,本人qq603383700
只要一使用金手指就白屏,有人说是金手指代码的问题
发一下运行日志
谢谢各位大神了,小弟很着急呀
PCSX2 (beta) - compiled on May  6 2009
Savestate version: 8b410001
x86Init:
 CPU vendor name =  AuthenticAMD
 FamilyID  =  3
 x86Family =  AMD Phenom(tm) II X4 B45 Processor
 CPU speed =  3.114 Ghz
 Cores     =  4 physical [4 logical]
 x86PType  =  Standard OEM
 x86Flags  =  178bfbff 00802009
 x86EFlags =  efd3fbff
Features:
 Detected MMX
 Detected SSE
 Detected SSE2
 Detected SSE3
 Not Detected SSSE3
 Not Detected SSE4.1
 Not Detected SSE4.2
 Extended AMD Features:
 Detected MMX2
 Detected 3DNOW
 Detected 3DNOW2
 Detected SSE4a
Bios Version 1.0
Bios Warning > rom1 not found.
Bios Warning > rom2 not found.
Bios Warning > erom not found.
Framelimiter rate updated (UpdateVSyncRate): 59.94 fps
MTGS > Thread Started, Opening GS Plugin...
MTGS > GSopen Finished, return code: 0x0
Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup]
Running the PS2 BIOS...
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
  CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M
# Loader 'rom0:OSDSYS':pc=00200008
Saving state to:  Memory
 Saving GS
MTGS > Closing GS thread...
正在重置...
就绪
Bios Version 1.0
Bios Warning > rom1 not found.
Bios Warning > rom2 not found.
Bios Warning > erom not found.
MTGS > Thread Started, Opening GS Plugin...
MTGS > GSopen Finished, return code: 0x0
Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup]
* PCSX2 *: ExecuteBios
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
  CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M
# Loader 'rom0:OSDSYS':pc=00200008
Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup]
* PCSX2 *: ExecuteBios Complete
loadElfFile: cdrom0:\SLPS_257.33;1
loadElfFile: 4729776
loadElfFile: cdrom0:\SLPS_257.33;1; CRC = AD948A15
XML Loader returned an error. Trying to load a pnach...
comment: 插入注释。
gametitle: 插入游戏标题。
 patchnumber: 0
TexDB  Addr:005abe80 Size:18000
  +-------+-------+---+---+------+
  |  pos  | size  |4HH|4HL|  24  |
  +-------+-------+---+---+------+
  |  2048 | 11392 | . | . | ++++ |
  | 15744 |   636 | . | . | .... |
  +-------+-------+---+---+------+
AnitaMemory = 0xe33040
----------------------------------------------------------------
SharedData Static[Top:008c0000H Size:932KB] Dynamic[Top:009a9000H Size:4956KB]
EndAddress=00e65040 EndSize=4bc040(97亾) SizeSum=4bafda(97亾) Remain=112KB
----------------------------------------------------------------
MRAM_BTL_END = 01df4af4
--------------------- IOP Memory ----------------------
  Total        : 0x00200000(02097152) Byte
  Use          : 0x00154f00(01396480) Byte
  Free         : 0x000ab100(00700672) Byte
  MaxFreeBlock : 0x000ab000(00700416) Byte
-------------------------------------------------------
======== Program End : 0088dda0 ========
EndAddress=011536a0 EndSize=2d36a0(37亾) SizeSum=2d2d4c(37亾) Remain=4788KB
Saving state to:  Memory
 Saving GS
MTGS > Closing GS thread...
MTGS > Thread Started, Opening GS Plugin...
MTGS > GSopen Finished, return code: 0x0
Resuming execution from gsState...
Loading state from:  Memory
 Loading GS
(EE) Tlb Miss, addr=0x1c8a9308 [store]
(EE) PC: 0x00081fc0   Cycle: 0xbd561302

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沙发  发表于: 2015-02-03 02:17

我用的是静改,没有这种情况