主题 : Emu Loader v5.1.6
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楼主  发表于: 2007-08-28 07:36

Emu Loader v5.1.6

Finally, after 10 betas, it's now official. No update package this time since there are lots of changes in files.

See change log for a full list. Full ROMs scanning for this build!

Make sure to do a clean install on this one... read homepage what's new section for more info on this.


PS.: MAMu_ mirrors are not working. Will try to upload files later.

Have fun

version 5.1.6 change log [August ??, 2007]
------------------------------------------

.fixed: Auto game document #6 not being correctly read (preferences screen)

.fixed: Painting bug when scrolling games list while auto game documents is enabled

.fixed: Columns profile not being saved on certain cases (front-end startup)

.fixed: Columns profile .ini file is always deleted before saving again... to fix bug

.fixed: Games not being set correctly in grouped view mode. You'll need to re-create your games lists
        to fix this bug

.fixed: Custom driver options was setting game name instead of driver name

.fixed: Entries with null value now do not have "# entry" (mame.ini)... ctrlr, mngwrite, etc

.fixed: Couple bugs when scanning games list and CHD files

.fixed: Accesss violation when deleting multiple .zip files (progress bar bug)

.fixed: When favorites profile is empty, it was not being set as default at startup

.fixed: A few internal bugs

.fixed: The drop-down box # 6 (preferences screen) was reading the setting from the drop-down box #5

.changed: Renamed "Hidden Games Enabled" to "Activate Hidden Games" / "De-activate Hidden Games"

.changed: For MAME based systems, all driver .ini files will now be handled in
          "<mame_inifolder>\source\" folder. For MAME builds older than v0.118u2, you will need to move
          the files to "<mame_inifolder>" manually

.changed: ZiNc games now use the field "ScreenType" to hold the index of games, so EL can run them with
          ZiNc emulator

.changed: Games list files are changed again. Please re-create all your games lists

.changed: User interface in games filters selection screen has changed. Filters descriptions are now
          displayed as hints as you move the mouse over each option

.improved: Feature "Scan Audio Samples" ("Games List" main menu)
          It only shows a list of sample from missing games and sample files not used by any game

.improved: First change to start implementing large view mode, using "EasyListView" v1.60
            component
            On every game selection, the full game data will have to be redirected to memory variables
            I just hope this does not generate the bug from old EL buids...

.improved: Removed systems lists from main menus to add them at runtime... much easier to add new
            systems in the future since I don't need to manually add the menu items

.improved: Main buttons tool bar / images buttons tool bar / status bar customization simplified

.improved: Customize columns screen

.improved: Bios sets selection screen (main menu "Emulator", "Bios Set" menu item)

.removed: Menu setting: "Use Controller" (main menu "Emulator")

.removed: Menu theme selection from "View" main menu. To select a theme go to preferences screen,
          "Front-end" tab, "Menu / Popup Themes" sub-tab

.removed: Game size (.zip file size)

.removed: Top bars and feature descriptions from some screens. Also some files from
          "<front-end>\resources\images\topbars\" folder

.added: ROMs validation. All games are now fully scanned when updating the games list.
        If a game is missing a single ROM, it will be set as unavailable

        Notes:
          - ROMs of bios sets can now be placed in game sets (parents and/or clones)
          - you can put ROMs of game sets into bios sets, but parent set must still exist
          - you still cannot put ROMs of parent sets into clone sets
          - ROMs for ZiNc and Daphne systems are not fully scanned (no ROMs list...)

.added: Customize main menu and popup menu colors (preferences screen, "Front-end" main tab,
        "Menu / Popup Themes" sub-tab)

        Notes:
          -> You can create as many themes as you like. They will be saved
            in "\ini_files\menu_themes.ini" file
          -> Setting "Frame Round Corners" is used for both selection band and checked items
          -> You can set single color, 2 colors gradient or 4 colors gradient for the selection band
          -> Theme "Office 2007" cannot be modified

.added: A pretty timer in status screen so you can keep track on how long a task is taking
        This is my first piece of code that use a second thread! :-))
        Only create/scan games use this timer for now

.added: Fix for clone games with CHD files. File "\arcade\mame_roms.el" is updated to support filenames
        of clone CHD + filename of the parent CHD, using a '  _"parentchd"_  ' tag, like so:

        Game: konam80u
        CHD : 826uaa01.chd
        Parent CHD: 826eaa01.chd

        .. sample from "mame_roms.el"..
        826uaa01.chd_"parentchd"_826eaa01.chd=0?56f683c5d47dd73cfb73ce80b8a7351?

        This means that the front-end will detect both chd files and if found will set the game as
        available... Make sure to create the games list again

.added: New files to keep track of merged games located in "<frontend>\arcade\" folder
        (MAME based systems only)
        -> mame_merged.ini
        -> agemame_merged.ini
        -> pinmame_merged.ini
        -> hazemd_merged.ini

.added: You can resize game columns directly into the list now
        Columns profile will be saved when:
        - exiting the front-end
        - swicthing between system filters
        - when opening columns customizer screen

.added: Support for html link on new history.dat (not directly into the richedit box, but with a label
        above it)

.added: New menu option: Reload "catver.ini" / "nplayers.ini" / "artwork.ini" (main menu "Games List")
        Use it to load the info from those files without restarting the front-end

http://www.mameworld.net/emuloader/