主题 : MAME 0.103 再次对STV基板进行优化
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楼主  发表于: 2005-12-30 15:16

MAME 0.103 再次对STV基板进行优化

http://mamedev.com/
0.103
-----


MAMETesters Bugs Fixed
----------------------
astrob0102u5gre [Nicola Salmoria]



Source Changes
--------------
Completely rewrote machine/stvcd.c and .h. There's a lot less there now,
but what's there is more understandable and works much better. [R. Belmont]

Some RF5C400 improvements. [hoot development team]

Cleaned up/reorganized some of the messy Neo Geo code. Separated out bootleg-
specific hacks into additional files. [David Haywood]

Replaced a few stray exit() calls with osd_die(). [Oliver Stoneberg]

Fixed layer 1 colors in Blandia. [Pierpaolo Prazzoli]

Corrected interrupt timing in wwfstar driver. [David Haywood]

Fixed chdman to support 64-bit file sizes on some *nix platforms.
[Lawrence Gold]

More ST-V updates: [Mariusz Wojcieszek]
* added idle loop skipping for rsgun
* added RBG caching
* added RBG "two screens" mode
* added Critter Crusher (not working due to missing inputs)
* fixed several bugs introduced recently with all the other changes

Changed i286 core to use the same INPUT_LINE_A20 that the i386 core uses.
[Nathan Woods]

Added partial updates and boosted the interleave in the ddragon driver.
[David Haywood]

Added cdrom_get_track_length() to cdrom.c. [R. Belmont]

Added an atexit handler to ensure trace files are closed in the debugger
in the event of an early exit. [Nathan Woods]

Merged the Sprint 4/Ultra Tank drivers and made the following fixes:
[Stefan Jokisch]

* Ultra Tank:
  - hardware collision detection (computer is now able to manoeuvre
      around barriers)
  - sprite fixes (invisble tank option works, tank explosion sequence)
  - playfield fixes (text colors are different)
  - watchdog and coin lockout added
  - sync and color proms added
  - motor sound fix (previously this was hooked up to the wrong address)
  - misc internal fixes like cpu speed, RAM size etc

* Sprint 4:
  - sound support (inherited from Ultra Tank)
  - watchdog added

Fixed bug in the Grand Champion fog effect. [Hans Andersson]

Fixed Triple Hunt and several older Atari games to use RAM mirroring for
zero page memory. [Stefan Jokisch]

Fixed several endian issues with the SE3208 core and the Crystal System
driver. [Brad Oliver]

Got the DCS-3 sound system working for Road Burners. [Aaron Giles]

Did some cleanup in the ADSP-21xx core to support program memory more
correctly and support execution from multiple banks. [Aaron Giles]



New games added or promoted from NOT_WORKING status
---------------------------------------------------
Mad Ball [David Haywood, Brian Troha]
Super Model [David Haywood]
Garogun Seroyang (Korea) [David Haywood, Pierpaolo Prazzoli]
MuHanSeungBu (SemiCom Baseball) [David Haywood, Brian Troha]
Games V18.2 [Pierpaolo Prazzoli, Guru]



New clones added
----------------
Puzzle Bang Bang [Brian Troha, Pierpaolo Prazzoli]
Super World Court (World) [Stefan Lindberg]
Out Zone (set 3) [David Haywood]
Mini Vegas 4in1 [Tomasz Slanina]
Crazy Rally (set 2) [David Haywood, Guru]
Gouketsuji Ichizoku (Japan) [Pierpaolo Prazzoli, Guru]
Dynamite Duke (Japan) [Pierpaolo Prazzoli, Guru]
The Double Dynamites (Japan) [Pierpaolo Prazzoli, Bryan McPhail, Guru]
Passing Shot (World, 4 Players, FD1094 317-0074) [Mame Italia]



New games marked as GAME_NOT_WORKING
------------------------------------
Martial Masters [David Haywood]
Demon Front [David Haywood]
Canvas Croquis [David Haywood]
Go 2000 [David Haywood, Brian Troha]
Gekisou (Japan) [David Haywood]
Critter Crusher [Mariusz Wojcieszek, Guru]
Card Line [Tomasz Slanina]
Shuttle Invader [Tomasz Slanina, Guru]


模拟器等着吧,很快会有的
绿坝娘美...
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沙发  发表于: 2005-12-30 16:28

不知道哪一年才能搞定model3
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板凳  发表于: 2005-12-30 16:58

引用
下面是引用cowolfox于2005-12-30 16:28发表的:
不知道哪一年才能搞定model3

等吧,model3有将近40块芯片,模拟难度是很大的...
绿坝娘美...
此人已死。。。
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地板  发表于: 2005-12-30 17:02

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草席  发表于: 2005-12-30 22:20

想问一下“STV基板”是什么基板?有什么经典游戏吗?
倭寇未灭 何以家为
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5楼  发表于: 2005-12-31 00:48

这次更新我最高兴的是豪血寺1的原基板终于DUMP发放了.....
省着看BOOTLEG别扭了...
万山不许一溪奔,拦得溪声日夜喧。到得前头山脚尽,堂堂溪水出前村。
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6楼  发表于: 2005-12-31 17:23

2D游戏比上版速度还提升了好多,闪亮也提升了,期待闪亮全速
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7楼  发表于: 2006-01-02 12:10

期待宇宙巡航机的全速运行
期待空牙外传~~
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8楼  发表于: 2006-01-06 09:40

我的毒龙1.6跑起来很多游戏只有10侦左右,最快的可能是战斧格斗版也只有40侦左右,好想全速玩一下闪亮的银枪呀!
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9楼  发表于: 2006-01-08 00:41

期待上面的VFRIXMS.和紫炎龙.顶了STV
3DO,NEOGEOCD,SS*2,DC,PS2,XBOX
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10楼  发表于: 2006-01-08 01:25

嘿嘿我的机器跑起来很快的说