主题 : 【新闻】MAME 0.96u4及周边更新帖
级别: 模拟之星
UID: 4356
精华: 0
发帖: 1221
威望: 0 星
金钱: 1292 浮游币
贡献值: 0 点
好评度: 456 点
人气: 0 点
在线时间: 396(时)
注册时间: 2004-05-09
最后登录: 2015-03-12
楼主  发表于: 2005-05-31 12:34

【新闻】MAME 0.96u4及周边更新帖

MAME新版更新發布

0.96u4
------
MAMETesters Bugs Fixed
----------------------
peggle096u2gre
exidyc096u3gre
spiders096u3red
renegade096u2gre


Source Changes
--------------
Added 4 different crosshair styles to differentiate different players'
crosshairs. [Aaron Giles]

Rewrote vidhrdw/wecleman.c to make the code more readable. [Aaron Giles]

Fixed game reset in galaxian due to running out of timers. [Aaron Giles]

Added thrash protection emulation to the NVRAM in coolpool.c. [Aaron Giles]

Improved Windows-specific memory debugging to track file/line numbers for
allocations. This required a couple of changes to the core makefile.
[Aaron Giles]

Fixed remaining memory leaks in the new debugger code, and one in the
artwork system. [Aaron Giles]

Cleaned up several video drivers that were using non-auto memory allocation
functions for bitmaps and memory. [Aaron Giles]

Rewrote the RF5C68 sound emulator from the specs, improving sound in the
System 18 games. [Aaron Giles]

Replaced some logerror()/exit(), printf()/exit() and fprintf()/exit()
combinations against an osd_die() call. [Firewave]

Added logerror and memdump commands to the new debugger. [Nathan Woods]

In the PowerPC core, implemented the SMI input line, and added a placeholder
for the TLBISYNC input line (doesn't do anything yet). Also implemented the
TBU special variable on the 603. [Nathan Woods]


New games added or promoted from NOT_WORKING status
---------------------------------------------------
Super Bishi Bashi Championship [David Haywood]

http://mamedev.com/
[ 此贴被lzsgodmax在2005-05-31 18:25重新编辑 ]
難道我不是天下布武嗎^^
级别: 模拟新血
UID: 29427
精华: 0
发帖: 47
威望: 0 星
金钱: 2630 浮游币
贡献值: 0 点
好评度: 0 点
人气: 0 点
在线时间: 8(时)
注册时间: 2005-05-22
最后登录: 2008-09-21
沙发  发表于: 2005-06-07 10:26

什么时候能模拟CPS3游戏啊?