v0.914
- Fixed a bug which could cause a client who was not responding to pings (or responding more slowly than once per two seconds) to be spammed with them until they timed out.
- Made some more adjustments to improve performance, including eliminating a lot of unnecessary copying of data.
- Changed compilation method to eliminate game slowdown for games with more than 2 players.
- Fixed a bug that could cause clients in a game to be notified that a user left when they had never been allowed to join.
- Eliminated some more crash exploit vulnerabilities rooted in the original server.
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