Here is the bigest update for neoraine since version 1.0.0 !
The bigest changes are the switch to SDL_sound and the support for loading animations, but there is a lot of changes, see the changelog for the details.
Thanks to those who reported some bugs on the forum !
I didn't add anything to look for new cheats in neocd yet because it would have taken too much time and I wanted to release this ASAP because of the impressive number of bugs fixed !
Raine gets updated too because it's affected by a few of the changes, see its changelog for what is changed, even if it's less impressive !
复制代码- neoraine (1.1.0) unstable; urgency=low
- * Switched from SDL_Mixer to SDL_Sound to decode audio tracks : no more
- weird crashes with electric fence, adds flac audio support for the audio
- tracks, and allows to save the position of the audio track in the
- savegames.
- * Fixed a problem with semi transparent sprites which showed only in puzzle
- bubble !
- * Setting the speed to 85% in aof2 didn't work, fixed
- * Fixed kof96 neocd collector demo, which was messing with interrupt
- vectors.
- * Added error messages in game when an audio track can't be loaded (either
- file unreadable, or track not found)
- * Added pseudo video layers keys to the neocd driver : you can now disable
- the 8 first sprites blocks + the fix layer using the F5..F12 keys. Notice
- that the sprites layers are logical layers, the hardware doesn't handle
- them directly.
- * Fixed the opening b demo in last blade 2 (option->demo viewer->opening b)
- * Inputs are now reseted when returning to the game, which avoids the
- problems when calling the gui while keeping a game key pressed.
- * fullheight scanlines + double width were kaput (old broken asm code)
- * Fix the blinking effect of scanlines in windows fullscreen with double
- buffer enabled
- * Add loading animations support - by default they play as they would with
- an 8x cdrom drive, it seems the best choice between too slow and too fast.
- You can change their speed in the neocd options in the gui (or set it to
- off to disable completely the animations).
- * Fix some possible corruption in the savegames, but old ones can still
- create corruption, try to use only savegames created with this version.
- * savegames are compatible again between linux & windows
- * handles the urls in history.dat without crashing.
- * You can finally change the keys for the video layers, go to the inputs
- section / Video layers...
- * Fixed loading directly an iso passed on the command line, it was broken
- since 1.0.5.
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