http://mamedev.com/0.118u6
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MAMETesters Bugs Fixed
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cave0118u5red [Aaron Giles]
radikalb0118u5red [Aaron Giles]
chdrewrite0118u5red [smf]
pacland0118u5yel [Aaron Giles]
sspaceat0118u1red [Aaron Giles]
yamato0118u5red [Aaron Giles]
ym2203_0118u1yel [Aaron Giles]
profiler0116u2yel (maybe) [Aaron Giles]
Source Changes
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Updated TMS5220 core to use shifts instead of divides for the
parameter interpolation. Also added support for internal clamping to
8-bit output when using the internal DAC. [Lord Nightmare]
Fixed regression that caused CHD games to crash if the CHD was not
present. Also fixed change that required write access to CHDs. [smf]
Fixed CHD search paths again so that they look in parent
subdirectories. [Aaron Giles]
Fixed security cassette contents to get Guitar Freaks 3rd Mix
(GE949 VER. JAB) in game. [smf]
Exposed core_vfprintf(), and implemented mame_vfprintf() in terms of
that call. [Nathan Woods]
Some improvements to the Wheels + Fire driver. Still not right.
[David Haywood]
Added SCSIOP_GET_INQUIRY_BUFFER to scsicd & scsihd. [smf]
MB86233 core changes: [ElSemi]
* fixed a double move opcode
* added a previously unknown double move opcode
Changed the way MAME handles options internally. Changed
mame_options_init() to return a core_options object, which is now
passed into mame_execute(). Moved mame_options() to mame.c, which is
now only valid while the emulation is running. Audit functions now
take a core_options parameter. [Nathan Woods]
More HD6309 fixes: [Tim Lindner]
* the SEXW instruction not longer clears the overflow flag
* now generating an illegal instruction trap if invalid registers
specified for TFM
Changed Windows message filtering to only apply to MAME game windows.
[Nathan Woods]
Improved graphics and cleaned up driver for srmp6.
[David Haywood, Tomasz Slanina]
Made a cleanup pass through the new x86emit.h code emitters, changing
the way memory is referenced and replacing macros with inline
functions. [Aaron Giles]
Updated MIPS and PowerPC drc cores to use the new emitters. Removed
the old macro-based ones in x86drc.h. [Aaron Giles]
Added save state support to pacland. [Aaron Giles]
Made -autoframeskip aware of the -speed setting. [Aaron Giles]
Fixed stack buffer overrun in install_mem_handler() that broke the
Hyperstone-based games under gcc 4.2.1. [Aaron Giles]
New games added or promoted from NOT_WORKING status
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Yukon [Al Kossow, Aaron Giles]
Mega Man - The Power Battle [Nicola Salmoria, David Haywood]
New clones added
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Hard Times (set 2) [David Haywood]
Scorpion (set 3) [David Haywood]
Satan of Saturn (set 2) [David Haywood]
Street Fighter Alpha 3 (Euro 980904) [David Haywood]
Dimahoo (Euro 000121) [David Haywood]
Crush Roller (bootleg) [David Haywood]
Crush Roller (Sidam bootleg) [David Haywood]
Moon War (Moon Cresta bootleg) [David Haywood]
Port Man (bootleg on Moon Cresta hardware) [David Haywood]
Turpin (bootleg on Scramble hardware) [David Haywood]
Operation Wolf (World, set 2) [David Haywood]
Star Force (encrypted, bootleg) [David Haywood]
New games marked as GAME_NOT_WORKING
------------------------------------
Astropal [David Haywood]
Come On Baby [MooglyGuy]
新增了一大堆克隆游戏(包括那个洛克人,其实也是cps2的那个对战游戏的其中一个版本而已)