LAST REVISED: MARCH 22, 2001 (Current Size - 95.4 KB)
_______ _______ __ _______
| _____| | _____| / \ | ___ \ FEAR EFFECT 2: RETRO HELIX
| | | | / /\ \ | | \ | Full Walkthrough and FAQ
| |_____ | |_____ | |__| | | |___/ | Version - FINAL
| _____| | _____| | __ | | __ / For the Sony PlayStation
| | | | | | | | | | \ \ Written and Compiled By
| | | |_____ | | | | | | \ \ ...B1aCkHaZ3...
|_| |_______| |_| |_| |_| \_\ b1ackhaz3@ignmail.com
_______ _______ _______ _______ ___ _______ _____
| _____| | _____| | _____| | _____| / __| |__ __| / ___ \
| | | | | | | | / / | | \/ | |
| |_____ | |_____ | |_____ | |_____ / / | | / /
| _____| | _____| | _____| | _____| | | | | / /
| | | | | | | | \ \ | | / /
| |_____ | | | | | |_____ \ \__ | | / /__/|
|_______| |_| |_| |_______| \___| |_| |______|
****************************************************************************
** ×------------------------------------------------------------------× **
** | FEAR TAKES OVER | **
** | | **
** | Fear Effect 2: Retro Helix is the prequel to last year's | **
** | sleeper hit, Fear Effect. Hana and the boys are back | **
** | with, introducing, Rain for another go around in the world | **
** | where money, girls, and murder is everything. We love it. | **
** | | **
** | In this walkthrough, we'll help you get through all the | **
** | mind-bending puzzles the game has to offer and how to get | **
** | the best ending. So just sit back and enjoy the story. | **
** | I warn you, there are some spoilers in this walkthrough. So | **
** | just don't read them if you don't want to. | **
** | | **
** | This FAQ must be viewed through a viewer with fixed text | **
** | size or else you'll just see garbled text. I recommend Wordpad | **
** | or Netscape. Either one is fine. | **
** ×------------------------------------------------------------------× **
****************************************************************************
»»»»»»»»»»»«««««««««««
»»»»»[ CONTENTS ]«««««
»»»»»»»»»»»«««««««««««
*You can use the FIND [Ctrl+F] command to skip around. Type in the name.
1. Version History
2. Copyright / Disclaimer
- To Webmasters - PLEASE READ
3. Game Basics
- Controls
- Weapons
- Life-saving Tips
4. Characters Profiles
- Hana Tsu-Vachel
- Royce Glas
- Jakob "Deke" Decourt
- Rain Quin
5. Walkthrough
- Part One (Disc 1) - Aqueduct
- Part Two (Disc 2) - Wing Chune Garden
- Part Three (Disc 1B) - 80th and 86th Floor
- Part Four (Disc 4) - Deserted City and Dig Site
- Part Five (Disc 3) - Tomb Entry and Emperor's Tomb
- Part Six (Disc 4B) - Island of the Eight Immortals
- Part Seven (Disc 2B) - Tower of the Eight Immortals
- Part Eight (Disc 3B) - Eternal Void
6. Endings (MAJOR spoiler)
7. Reviews for Fear Effect 2: Retro Helix
- Author's
- Other Sites
8. Cheats and Secrets
9. Gameshark Codes
10. Fear Effect 3 Wishlist
11. Credits/Acknowledgements/Special Thanks
12. Contact Information
14. Final Words
- Author's Comments
============================================================================
----------------------------- [ Version History ] --------------------------
============================================================================
+ Version 1 [March 2, 2001]
This is my first walkthrough. So, don't laugh or anything. I'm just now
getting used to mastering ASCII stuff. Perhaps, as time passes, I'll
get better.
+ Version 1.5 [March 3, 2001]
OoOps! I forgot to add WEAPONS. How silly of me...Also added walkthrough
for WING CHUNE and WING CHUNE PARTY.
+ Version 2 [March 5, 2001]
Added "Gameshark Codes" section to the table of content. Damnit! How can
I forget?! Also added walkthrough for 80th and 86th floor and while as
Deke. OK...Don't know when the next update will be.
+ Version 2.9 [March 7, 2001]
Whoa, I added a crapload of stuff in just two days! Hehe. I'm doing good.
+ Version 3 [March 8, 2001]
Added Parts 6-8 of the walk through. I'll probably work on the other
sections tomorrow. This file is getting big...don't know if GameFAQs.com
would accept it. HEHE.
+ Version 3.2 [March 9, 2001]
Wow, I can't believe I finnished the walkthrough! Well, FE2 is kinda
short. But what I'm surprised about is that this file is like 80KB and
growing. I'm like, what the hell did I put?! Well, for this version, I
only added cheats and Gamershark codes. Nothing special.
+ Version FINAL [March 10, 2001]
Yep, this is really the FINAL version. I did everything I had in the
content. Well, I hope this is the final version...
+ Version FINAL ..really! [March 11, 2001]
Nope. The other FINAL wasn't the REAL FINAL. I added the FE3 wishlist
and fixed some spelling a grammar. File size - 90 KB
+ UPDATE [March 16, 2001]
I received an e-mail telling me that I had some mistakes in the mail. Me?
Mistakes? Well, nobody's perfect. Special thanks goes out to Kazier3000
for the correction. There might be more. Keep them coming. I appreciate
it. :)
I also spotted some spelling mistakes that I didn't catch before. And I
cleaned up the layout a bit. Nothing drastic.
+ UPDATE [March 21, 2001]
Another e-mail from a gamer. But it's not a correction... thank God.
Special thanks goes out to MGS2000. Sent in a huge wishlist. He's
some great ideas. Read it! And this guy looves MGS, I bet. ^_^
I'm bored. Been a while since I did anything constructive. I just bought
Onimusha. That game's pretty challenging. Maybe I'll do a FAQ on it.
+ UPDATE [March 22, 2001]
A certain somebody wants their name off the guide. I'm removing it. NO
problemo.
============================================================================
------------------------ [ Copyright / Disclaimer ] ------------------------
============================================================================
+ This walkthrough is solely intended for the public use on the WWW. You
may not reproduce, transmit, or rewrite it in anyway or manner without
special permissions from the author. To obtain those permissions, you
must send an email with "FE2 FAQ - PERMISSION" in the subject to
b1ackhaz3@ingmail.com If this legal document is portrayed in any comerc-
ial use, you are therefore stricten under the code of law--and will be
punished. In full contrast, this document portrayed in the website
found (www.gamefaqs.com) is to be used and only used by the public itself
and cannot be sold. Revisions of this FAQ are only to be done with
notice of the author before hand and may be done so as long as the name
of the author of the document appears in due credit. This FAQ may not
appear in any promotional CD or magazine. This FAQ is not to be used in
a password-protected area nor in a high-security area. IT IS ONLY TO BE
USED IN A PUBLIC AREA! This FAQ may not be plagiarized. You will only
damage the author and also yourself in terms of the law, whether the
punishment is civil or criminal. Above all, GIVE CREDIT WHERE CREDIT IS
DUE!
+ Hana, Glas, Rain, Deke, Jin, and other fictional characters and names
used throughout this FAQ are the intellectual property of Eidos Interac-
tive Ltd. and is not intended to challenge their copyrights. Fear Effect,
Fear Effect 2, Eidos, Eidos Interactive and logos are registered trade-
marks and trademarks of of Eidos Interactive Ltd. Should Eidos feel the
use of its ideas and names nor should this document be deemed illegal,
it shall be removed immediately upon request.
+ Kronos is a trademark of Kronos Digital Entertainment.
+ TO WEBMASTERS
You want to put this FAQ on your site? All I ask is a simple e-mail
asking for permission and that you follow the guidelines below...
- Do NOT edit this FAQ in anyway
- Do not place this document in an HTML document.
- Do not place any ad banners on this FAQ, unless it's in another frame.
- This FAQ may not appear in a restricted or password-protected area.
- You may not sell or make a profit out of this FAQ.
You may contact me with the following e-mail addresses:
- b1ackhaz3@ignmail.com
- SuperAverageGuy@aol.com
Put "FE2 FAQ - PERMISSION" in the subject line. You will get a reply
only if it's a legitimate e-mail.
+ This FAQ can appear only on the following sites without my permission:
- GameFAQs.com - Always check here for the latest updates and versions.
- Gamewinners.com
- TheGamer.com
- CheatCC.com
============================================================================
----------------------------- [ Game Basics ] ------------------------------
============================================================================
»»»»»»»»»»»«««««««««««
»»»»»[ CONTROLS ]«««««
»»»»»»»»»»»«««««««««««
_____ _____
| L1,2| | R1,2|
-------- ---------
/ _ \____________/ \
| _| |_ ___ ___ /_\ |
| |_ _| |sel| |str| [] () |
| |_| __ __ __ >< |
| / \ |as| / \ |
\ | LS |----| RS | /
\ / \__/ \__/ \ /
\___/ \___/
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~
~* ×------------------------------------------------------------------× *~
*~ | Action: Button Presses: | ~*
~* | | *~
*~ | Walk ...........................directional button or LS | ~*
~* | Run ............................R1+directional button or LS | *~
*~ | Crouch .........................R2 button | ~*
~* | Action (Use/Equip/Climb/Take) ../_\ button | *~
*~ | Fire/Attack/Fast Draw ..........>< button | ~*
~* | Cycle Inventory Forward .........[] button | *~
*~ | Cycle Inventory Backwards ......() button | ~*
~* | 180 Degree Quick Turn ..........L1 button | *~
*~ | Evade ..........................L2+directional button | ~*
~* | Climb Up (Climb Mode) ..........up directional button or LS | *~
*~ | Climb Down (Climb Mode) ........down directional button or LS | ~*
~* | Puzzle Manipulation ............directional button, >< and /_\ | *~
*~ | Skip/ Pause - Unpause ..........Str button | ~*
~* | Switch Analog/Digital ..........AS button (analog or DS only) | *~
*~ ×------------------------------------------------------------------× ~*
~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
----------------------------------------------------------------------------
»»»»»»»»»»»«««««««««««
»»»»»[ WEAPONS ]««««««
»»»»»»»»»»»«««««««««««
+ MELEE WEAPONS
Melee are weapons that a character will always carry and requires no
special ammunition. They cause minimal damage and you should ONLY rely on
them for close combat, stealth kills, or enemies that can't be harmed
with projectiles. Hana has the BOOT BLADE. Glas has a SMAK-JACK, Rain
with a KNIFE, and Deke has BRASS KNUCKLES.
+ PISTOLS
Pistols cause damage slightly higher than melee yet weaker than medium
and heavy weapons.There are a variety of pistols your character can carry
depending where they are. They can also carry double pistols, which hits
multiple targets.
+ MEDIUM WEAPONS
The next in line in case of damage are medium weapons. They include sub-
machine guns, and machine guns which can be used in both hands. Others
include the Arc Taser, EMP, and Psi Amplifier which can only be fired one
at a time.
+ HEAVY WEAPONS
Heavy weapons cause the most damage. Ammo for these weapons are sparse.
It is recommended that they are only used in sticky situations. These
include shotguns, flame thrower, granade launcher, heavy machine guns and
assault rifles. They cannot be doubled up and used on both hands.
----------------------------------------------------------------------------
»»»»»»»»»»»»»»«««««««««««««««
»»»»»[ LIFE-SAVING TIPS ]««««
»»»»»»»»»»»»»»«««««««««««««««
+ THE FEAR METER
Fear Effect games have been known for its unique "fear" meter. Your
characters will perform and react differently in relation to their fear.
When they are in stressful situations or is close to an enemy, their fear
meter will kick in. If the fear meter is red, they can be killed with
a single hit. There are no powerups in the game. Your fear will be back
to green when you perform good in battles or just solved a puzzle. To
keep your characters' fear in good condition, avoid incoming fire and
kill anything that moves. One-shot kills [stealth] helps also.
+ CLASSIC VS. 3D
When you first start the game, you must choose between classic control
and 3D control scheme. For all the Resident Evil veterans [myself], you
should stick to classic. Forward moves you forwards, backward moves
you backwards, left and right allows you to turn, and so forth. As for
the 3D control scheme, think Final Fantasy and Metal Gear Solid. Whiche-
ver direction moves you in relation to the screen. Which can cause some
unwanted confusions.
+ YOU DON'T HAVE TO GET EVERYTHING!
Thankfully this is not an RPG where exploring everywhere and checking
everything is necessary. Sometimes there are doors and paths you can
ignore to save time and, erm, health. Ignoring things doesn't effect the
ending you'll get. Your decision near the end of the game does.
+ LEARN TO EVADE!
There is at least one boss in the game where evade helps...A LOT! Si-
multaneously press L2 and any direction. You can use this to dodge
bullets or any slow-moving projectiles that come in your way.
+ STEALTH KILLS [other people]
To quickly and quietly take out an enemy, press and hold R2 to crouch,
then move towards the enemy. As soon as your sight goes red, press X to
quietly take them out. This works well with melee as well as guns.
Be ready for other enemies because once they hear the sound of your gun
or their friend dropping, they'll close in on you.
+ THE MENU SYSTEM
The menu system of this game is rather annoying, forcing you to go
through all your weapons or items in real-time before making a selection.
This gets tricky especially when you're under attack or a countdown is in
place. Don't worry. It's not impossible. Your best bet is to always
stay loaded with your best weapon with the most ammo. Remember, [] gets
you your weapons while () is for your items. Then hit [] to go forward,
() to go backwards.
+ AMMO GALORE
At times, ammo is rather plentiful in this game. Don't be afraid to
waste your enemies in tough situations. But this doesn't mean you should
go around shooting everything in sight.
+ ALWAYS SAVE!
Always save your game! When you just walked around for hours, solved a
myriad of puzzles, doesn't it suck you died and have to restart all over?
Yes. Save at every opportunity! When the cell phone rings, just hit (),
choose your cell phone and hit /_\.
+ STAY LOADED
This is probably the most important tip people will give you. Stay
loaded all the time. When encountering enemies, shoot them for a couple
of rounds then hit [] and then /_\ to quickly reload your gun. In the
of the Arc Taser, you should wait until it recharges after every use.
+ THE ARC TASER IS YOUR FRIEND
When encountering a group of enemies. It helps to use your Arc Taser to
wipe them out all at once. It can hit multiple targets! :) So, a flame
thrower is not wise.
============================================================================
-------------------------- [ Characters Profiles ] -------------------------
============================================================================
-=-=-=-=-=-=-=-=-=-=-=-=-= Hana is desired by many, yet belonging
| Hana Tsu-Vachel | to none. She is part French, part Chi-
-=-=-=--=-=-===-=-=-=-=-=- nese and is fluent in 6 different lan-
guages. Rumor has it that she is
Age: 22 trained by the Triad in their "Black
Height: 5'10" Inns" Shan Xi. Her specialty lies in
Weight: 120 lbs the dealings of love as well as death.
Born: Hong Kong Province, ROC She was an orphan at an early age.
----------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-= Royce Glas was once a commander or the
| Royce Glas | US Military Forces. Once, a highly
-=-=-=-=-=-=-=-=-=-=-=-=-= decorated officer of the US Govern-
ment, Glas belonged to a branch so se-
Age: 28 cret that even the CIA is not aware of
Height: 6'2" its existence. After his fallout with
Weight: 190 lbs. the administration, Glas became a hun-
Born: Pacifica, California, USA ted man by the ones he once served.
----------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-= Deke walks a fine line between aggres-
| Jakob "Deke" Decourt | sive and psychotic. A large, stocky
-=-=-=-=-=-=-=-=-=-=-=-=-= man with distinctive features, Deke is
attractive to women. Being a cold-
Age: 32 blooded killer by hear, Deke enjoys
Height: 6' his work immenselyfor it gives him a
Weight: 235 lbs. sense of power and pleasure. Current-
Born: Christchurch, New Australia ly he is under employment in E. Asia.
----------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-= Rain is a puzzle wrapped in an enigma.
| Rain Quin | During a routine visit to her parents'
-=-=-=-=-=-=-=-=-=-=-=-=-= grave at the Jing Sum Temple, Hana
stumbled across Rain lying unconscious
Age: Unknown (believed to be 21) in the back garden beneath a mural of
Height: 5'10" the Eight Immortals. For unknown rea-
Weight: 104 lbs. sons, Hana felt compelled to help. She
Born: Unknown brought Rain home and attentively nur-
sed her back to health. The two beca-
me partners and more...
============================================================================
------------------------------- [ Walkthrough ] ----------------------------
============================================================================
+ This is it! The whole enchilada. Most of you will probably go straight
here and ignore my ramblings from up there. I see how it is.
----------------------------------------------------------------------------
»»»»»»»»»»»»»»»«««««««««««««««
»»»»»[ Part One (Disc 1) ]««««
»»»»»»»»»»»»»»»«««««««««««««««
AQUEDUCT
============================================================================
General Area Tip: Do not harm or kill those sissy workers you see. It'll
be much easier at the end of the game if you don't. However, if you want a
challenge...DIE, SISSIES. DIE!
============================================================================
~*~*~*~*~*~*~*~*~*~*~*~*
* As Hana ~
~*~*~*~*~*~*~*~*~*~*~*~*
When you begin a new game, you'll have to watch a fairly long cinema that
introduces you to four characters. Watch it carefully for it gives hints to
the storyline. It also gives hints for what to do when you're in the
aqueduct. For these reasons, I don't recommend skipping it.
You start out as Hana. Just follow where Rain is running and you'll be OK.
You can save where Hana is standing but it's not necessary. Once you meet
up with blondie, she'll tell you to find a switch for some juice to open the
door. Go left and follow the path past the save point. You'll find some
robots here. Kill them and save at the save point. Head to the dark corner
of the same room and grab the EMP. Ignore the door you see (you'll need a
YELLOW KEYCARD). Go down the path to the left of the door and you'll see a
cinema. Get the METAL HOOK. With the hook in your possession, head to the
second door to your right, prior to entering from the scene with Rain. Use
the METAL HOOK and you'll now have the YELLOW KEYCARD.
With the YELLOW KEYCARD, head to the door you ignored and use it. You're now
in a tiny room with a ladder. Climb down it. Turn the generator on and head
back to Rain. Watch out for robots. Just stay at a safe distance, charge
up the EMP and release. Switch to a SHOTGUN and take them out. Repeat if
necessary--and it will be since there will be a couple of them.
Heading back to Rain...she'll ask you to turn the generator on--AGAIN! So
be nice to the girl and do what she asks. Hana will be stuck. It's on to
Rain. You now have control of her (wipe that smirk off your face!).
~*~*~*~*~*~*~*~*~*~*~*~*
* As Rain ~
~*~*~*~*~*~*~*~*~*~*~*~*
You need to get Rain pass the steam. Watch for the pattern (believe it or
not there is one). A mad dash through the steam works but not recommended.
Also, there is a save point in the room. Be sure to save your game. Have
gun ready. There will be two guard robots in the next room. Take them out.
Ignore the silver door you see in here. Descend the ladder to the next room.
There is a savepoint just below the ladder. Save your game. Enter the door
to your left. In here, there will be metal slabs that will crush you if
you're not careful. Yes, a mad dash really helps.
The next room is just a long hallway. There is a guard robot here. Take it
out. Take the UZI by the canister. Head down the hallway and enter the next
door. This room is just full of blood. Becareful not to shoot the humans
by mistake. Just aim at the robots. Once they have been taken care of,
enter the door with the redstrip. More robots, you know what to do. Enter
the door on the right. In here, use the FLASH DISC on the computer. You
now have 2 minutes to solve your first puzzle. It's easy.
============================================================================
Puzzle: FLASH DISC / DIGITAL NUMBERS
============================================================================
The combination sequence you will need to enter revolves around eight keys.
Each key is a segment that ultimately goes into a digital number. You'll
to enter the right sequence that will need to spell "80" and "86" on the
read out to the left. In other words, just enter the following.
80th Floor Buttons - 4, 3, 2, B, D, C
86th Floor Buttons - 4, 3, 2, B, D, A
----------------------------------------------------------------------------
You're still playing as Rain. Head back out to the bloody room and take the
brown door this time. In this room, there will be a save point at the end.
Save your game. Just ignore the human. There is a door to the right.
Ignore it. Take the one on the left. Be ready for a bot that will drop down
on you. Kill it. Walk down the hall. Again, ignore the two doors. There's
a broken fixer (got killed by rats? hehe). Enter the door on the far wall.
In this room, there are two computers. Access the one on the right. Yep,
another puzzle. Easiness, gamers. Easiness.
============================================================================
Puzzle: RIGHT COMPUTER
============================================================================
In this puzzle, you will need to decipher the combination of letters and
numbers in relations to the key and sequence of letters on the keypad.
You'll also need to choose the right color row in accordance to the color
cursor. So, do these in order...
Key: B - 5, C - 4, D - 3, E - 2, F - 1
Blue Cursor (Row 2): 3, 1, 4, 5, 2, right switch
Yellow Cursor (Row 3): 4, 5, 1, 2, 3, right switch
Red Cursor (Row 1): 2, 3, 4, 5, 1, right switch
----------------------------------------------------------------------------
Head over to the left computer. Yes, another puzzle.
============================================================================
Puzzle: LEFT COMPUTER
============================================================================
Here you will need to input the numbers in the blank spaces that make up the
difference between the numbers above and below them. So, just enter these.
From left to right: 2, 5, 10, 13, -1, hit OK
----------------------------------------------------------------------------
The water will drain, giving Hana a way across. Yay! Finally...
~*~*~*~*~*~*~*~*~*~*~*~*
* As Hana ~
~*~*~*~*~*~*~*~*~*~*~*~*
Save your game. Walk forward towards the end of the room. You will see a
cinema and...RATS!!! Slowly walk towards the door and when the rats break
through, hit L1 and make a mad dash towards the save point. Wait for the
rats to leave. Come back and get VIDEOTAPE A. Continue on and enter the
door to Hana's right. In here there will be some humans. Ignore them and
get the FIXER PISTON, leave the room and continue forward until you find two
workers. Ignore them and solve your puzzle. Just walk towards the place of
what looks to be radios and fans.
============================================================================
Puzzle: erm, RADIOS AND FANS
============================================================================
In this puzzle, you'll need to stack blocks up so that it matches with the
panel on the left. So, do the following from left to right.
Blocks: 5, 4, 3, 2
The system will shut down and the steam will stop.
----------------------------------------------------------------------------
Round the corner until a cinema kicks in. You'll play as Rain now.
~*~*~*~*~*~*~*~*~*~*~*~*
* As Rain ~
~*~*~*~*~*~*~*~*~*~*~*~*
Try to head back out to the bloody room. You hear a sinister laugh and a
shadow walking. Head towards the bloody room and walk around until a cinema
kicks in. You'll have to fight a boss.
!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#
Boss [sorta]: SCANNER, THE DUDE WITH A GIANT WRENCH
!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#
Scanner has a giant wrench and packs a punch when you get hit. Just run and
wait until he swings his wrench. He will stop and scream. Hit him hard with
the MACHINE GUN or UZIs. After a couple of hits, he'll be down.
----------------------------------------------------------------------------
Walk towards his body and examine it. You'll be knocked down. Can't blame
the guy. He likes his "Kitties".
~*~*~*~*~*~*~*~*~*~*~*~*
* As Hana ~
~*~*~*~*~*~*~*~*~*~*~*~*
Your job is to find Rain. Climb the ladder next to the frightened man. No,
don't even try to bodily damage him. Grab the MACHINE COG. Use the GREEN
KEYCARD to exit the room. Watch out for robots. Head back out to the first
area (where you headed left to get access to the generator). Take the right
door this time. Climb down the ladder (the water is drained). Kill the bot
and get the FIXER HEAD KEY. Continue up the ramp. Enter the door and you'll
be where Rain was. Save your game. Go pass the room with the sliding metal
slabs. Enter the bloody room. Go through the wall with red markings and
enter the small computer room. Kill the bot in here and get VIDEOTAPE B it
drops. Walk to the back of that room and use the tapes. Watch both of them.
VIDEOTAPE B reveals to code to the room, which is "92572".
Go through the brown door and go to the door Rain ignored. You can save in
this room. Enter the code "92572" at the rusted brown door. This room is
a split-level one. Don't try to go down, you'll get killed. Go through the
top level and kill any fixers that get in the way. Get the UZI. Go through
the door at the end and use the BLASTING CAPS on the furnace. An FMV will
kick in. You only have a couple of seconds before the fixers storm the
place. Hide in the little indentation on the top of the screen. Head back
out and kill the fixers that you meet. NOW you can head down. Kill more
fixers and get the FIXER CHIP. Head back out to the bloody room.
Kill any fixer that get in your way. Now, just walk around the wall until
see the USE icon. You can't miss it. Use the MACHINE COG and an FMV will
begin. You'll have to backtrack all the way back to the beginning. It's not
fun when you have to go through the sliding slabs...BACKWARDS! Good luck to
you. I got killed once. It's not impossible. Anyways, all the way to the
beginning. Kill the new fixer and get the FIXER BATTERY.
Now with all four fixer parts in your possession, head to the room with the
downed fixer. Use the FIXER HEAD KEY on it. You'll be confronted with...a
puzzle? No, it's not a puzzle. Just match up the parts with their slot and
you'll be fine. Now, the fixer will get up (don't worry, it won't attack).
It'll start repairing the door. After that, arm yourself and enter the fixed
door. There is a worker and a save point in here. SAVE YOUR GAME!!!
Descend the ladder and walk towards Rain...on the tentacle machine :) Push
/_\ to trigger Scanner. You'll now have to fight him.
!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#
Boss: SCANNER [ again ]
!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#
This just takes trial and error, really. Lure him towards the electrified
waterfall and he will try to get a swing at you. Run towards the center and
hit L1. Hit him hard. He'll get toasted! Repeat this 3 times until he is
well done.
----------------------------------------------------------------------------
After the fight, release her from her "situation". She'll tell you that you
have diffuse some bombs. And if that's not bad enough, you only have two
minutes to do it! Go back to the ladder and go up. Save if you want. Head
out the door. Now, round the corner until you find two doors that are conf-
usingly close together. Take the one on the right. There is a worker in
here. Ignore him and diffuse your first bomb by going up to it and pressing
/_\. Leave the room and go through the other door. There is a fixer in here.
Kill it and diffuse your last bomb. Now that's been done, return to Rain.
She "needs" you.
Scanner will get up and he doesn't look happy. Now, RUN from the explosion!
Round the corner and run straight until you meet up with Rain. Press /_\
as fast as you can; like there's no tomorrow.
It's on to Disc 2 from here...
----------------------------------------------------------------------------
»»»»»»»»»»»»»»»«««««««««««««««
»»»»»[ Part Two (Disc 2) ]««««
»»»»»»»»»»»»»»»«««««««««««««««
WING CHUNE GARDEN
============================================================================
General Area Tip: Stealth kills can be your friend...
============================================================================
~*~*~*~*~*~*~*~*~*~*~*~*
* As Rain ~
~*~*~*~*~*~*~*~*~*~*~*~*
After the saucy cinema, you'll have control of Rain. Save your game at the
save point and leave the room. Equip a gun and stealth kill the guard stan-
ding there if desired. Advance until you see a new screen with tapestries
and a guard standing by the water. Kill him and reload. Just stand there
and wait. There will be more guards running towards you. Kill them. Take
note of the waterfall in the corner. Continue until you see a big ramp,
killing more guards on the way. Walk up the ramp and you'll be in an area
the looks like a maze. In here, sneak around and stealth kill as many guards
as possible. Just unload on them if your cover is blown. You need to find
a water valve to shut it off. This is so that you can make your way up the
waterfall. Next you need to find two pink floor switches. One will reveal
tapestries and guards. The other one will reveal a way down to get Jin's
package. At the one with the guards, use the SNIPER SCOPE and Rain will
automatically take out the guys. Once that's done go to the second pink
floor switch. Shoot the tapestries and Rain will drop down and get Jin's
package. A cinema kicks in, you play as Hana.
~*~*~*~*~*~*~*~*~*~*~*~*
* As Hana ~
~*~*~*~*~*~*~*~*~*~*~*~*
It's time to crash the party! No, not yet. Not right now. There are three
things you must remember when you're at this party. 1) NEVER draw your
weapon. Whether it's melee or gun, you can't equip your weapon. 2) Avoid
the guys in suits. Once they get near you, it's game over. 3) Enjoy the
party! Mingle with the partygoers as much as possible. With that said, let's
explore the building. Ascend the escalators and save in the women's
restroom. Head back out and find the big ramp that leads to the third floor.
Go to the right and you'll talk to a man. He wants err, Hana to go and do
stuff with him. Of course, Hana has more class than that to go with a man.
Isn't that right, Hana? "Right!" Anyways, after that. Just walk around for
a minute and go back to him. Press /_\ when the USE icon appears. It's Big
Tom again! This time, he'll ask you go with him again. He'll also tell you
about the VIP area. Apparently, Jin's bracelet won't work. >_< Take the
DRINK from him and ascend the ramp. Up here, head on to the right of the red
carpet. This triggers yet another cinema. You'll meet Choa Zhou [sp?]. He
will give you the GOLD BRACELET and a BELL. Watch the rest of the FMV, it
gives a few hints to the story. Head over to the two guys are the red
carpet. Use the GOLD BRACELET. You now have access to the VIP area. Run
to the right, avoiding the guys in black tuxedos. Find the man with a white
shirt on. Quickly use the drink on him. Watch the cinema and leave the VIP
area. Yet, another FMV kicks in. You'll switch over to Rain.
~*~*~*~*~*~*~*~*~*~*~*~*
* As Rain ~
~*~*~*~*~*~*~*~*~*~*~*~*
First, and foremost, save your game. There is a save point in the same room.
Walk towards the lighted switch, hit it. A path will come up. Walk up.
Here kill off any guards that get in your way. Head back to the waterall
that you noted earlier. The water stopped, revealing a ladder that you can
climb up. But first, eqip the Arc Taser. Make your climb and open the door.
There are three guards in here. Take them all out with the Arc Taser. Use
the MAINTENANCE KEYCARD on the door to the right and head down. Save your
game. Enter the door. There will be a guard waiting for you. Take him out.
Use the FLASH DISC on the computer to the left and you'll be confronted with
a geometric puzzle. This is probably the hardest puzzle in the game. About
twenty minutes of trial and error and you'll be find. Also, the puzzle is
random every time. So, the solution here may not be for YOUR puzzle.
============================================================================
Puzzle: GEOMETRIC SHAPES / FLASH DISC
============================================================================
This is probably the hardest puzzle in the game. About twenty minutes of
trial and error and you'll be find. Also, the puzzle is random every time.
So, the solution here may not be for YOUR puzzle.
Shape 1 (Large): U, U, U, U, U, U, U, U
Shape 2 (Diamond): D, U, D, U, D, U, D, U
Shape 3 (Small): D, D, D, D, D, D, D, D
Shape 4 (L Diamond): U, D, U, D, U, D, U, D
Shape 5 (Square): D, L, D, L, D, L, D, L
Shape 6 (Pointed X): D, R, U, L, D, U, D, U
----------------------------------------------------------------------------
With that done, the door to the right will open. I suggest you go back out
the top door to save. The puzzle you just did is frustrating. Now enter
the unlocked door. In here, you'll be confronted with yet another frustrat-
ing puzzle.
============================================================================
Puzzle: CIRCUIT BOARD
============================================================================
This puzzle doesn't make any sense. It doesn't have a special diagram or
anything that you can look at. You must make the voltage to be at 00.00
and, at the same time, make a complete loop. You have three pieces to work
with and you can flip them in a number of ways by hitting the () button.
Do the following or just look at this pic from Daily Radar for the solution.
Pieces: Yellow Straight = S, Red T = R, and Yellow Curve = Y
Row 1: Blank, Y(3), Blank
Row 2: Y(2), S, Y, Blank
Row 3: S, R(1), S, S
Row 4: Blank, Y(2), S(1)
Row 5: Blank, Blank, Y(1), S, Y(1), Y
** (#) indicates the number of times you will need to press CIRCLE after
selecting it.
Solution -
http://www.dailyradar.com/screens/game_rev...creen_6364.html----------------------------------------------------------------------------
The door to the right is now unlocked. Go through it. Low and behold...
yet another puzzle. This one's not as frustrating as the other two.
============================================================================
Puzzle: Colored Fuses
============================================================================
You must realign the colored bars from starting order, pictured on the top
left, to the order just below that. You must first remove the fuses above
and below the bars so that current is not running through them. For example,
to be able to remove the yellow bar, you must remove the top yellow fuse and
bottom yellow fuse and put them sowhere else so that it's safe to touch the
yellow bar. You must use this knowledge and swap the bars so that the order
is just like the one in the bottom left picture.
----------------------------------------------------------------------------
All that work and the circuits have to fry! Rain will contact Hana for help.
After the cinema, make your way back to the place where Jin's package is.
Also there is a door that leads to a room with tons of guards. You must not
go through it or the game will be over. Go back out to the save point and
save your game. Go up the ramp and head for the ladder. Sneak kill and kill
the guards when necessary. Pick up the BRIDGE KEYCARD from a guard when you
kill him. Go down the ladder and head for the maze, killing more guards.
Head for the ramp down to the place adjacent to where Jin's package was. Use
the BRIDGE KEYCARD. Blondie will undress and will start heading for the
party. Yow!
Still as Rain, head up the eascalators and into the women's restroom. Save
your game. Now, you have to go into the guys' restroom. Sneak pass the three
guys who are doing their own business. It's OK if you get caught. Just get
back in and try again. Go to the dude who's puking. Examine him and you
will obtain the ELEVATOR KEYCARD. Go back out. Head towards the elevator.
Just run left from the women's restroom. Use the ELEVATOR KEYCARD at the
panel. Rain will contact Hana.
~*~*~*~*~*~*~*~*~*~*~*~*
* As Hana ~
~*~*~*~*~*~*~*~*~*~*~*~*
Head down the ramp and head for the elevator. Enter it. You'll meet up
with Rain. It's time to have some fun :-D Quickly head on over to the
camera in the corner and use HANA'S DRESS. Just watch the cinema.
It's on to Disc 1B from here...
----------------------------------------------------------------------------
»»»»»»»»»»»»»»»»««««««««««««««««««
»»»»»[ Part Three (Disc 1B) ]«««««
»»»»»»»»»»»»»»»»««««««««««««««««««
80th AND 86th FLOOR
============================================================================
General Area Tip: Keep your Arc Taser loaded and holster when necessary.
============================================================================
Rain will be dropped off at the 80th floor and it's your job to get Hana to
the 86th. Climb up the ladder and avoid the ascending elevator. Wait until
a cinema kicks in. Eventually, you'll have control of Rain again.
~*~*~*~*~*~*~*~*~*~*~*~*
* As Rain ~
~*~*~*~*~*~*~*~*~*~*~*~*
Head in the door to your right. And kill the girl [?] in a yellow suit. Get
the BIOHAZARD KEYCARD she drops. Go all the way down the hallway and check
out the door for the code. No, you don't enter the code here. Go back out
and run towards the camera from the elevator. You'll be on a sky bridge.
Save your game. Use the BIOHAZARD KEYCARD on the door. Go through the door
on the right and head to the closet for the yellow suit. From now on, you'll
be able to walk around undetected, as long as you don't have your melee
armed. Return to the elevator and head through the door to the left of it.
Go in the door to the left using the VIDEO ROOM KEYCARD. You're now in the
video room. Well, duh. Go up to the wall of monitors with color bars on
them. Enter the code 836745 (which is on the door you looked at earlier).
Head across the room to the other monitors that are glowing to solve the
maze and robot puzzle.
============================================================================
Puzzle: MAZE / ROBOT / VIDEO
============================================================================
This puzzle requires near perfect timing and fast fingers. You're the red
dot. You're trying to get to the green dot. Just get the red dot up to the
top arrow, press down, down, and down again and you should end up at the
green dot. Puzzle solved!
----------------------------------------------------------------------------
Head back to the monitors and watch a couple of screens. Some of them
reveal clues for your upcoming puzzles. Return to the hallway to the right
of the elevator and enter the code 4615207 at the end. In here, use the
BYPASS KEYCARD to open the next door. Use the FLASH DISC on the computer.
============================================================================
Puzzle: FLASH DISC / NUMBERS / VIDEO
============================================================================
You must align the code 42B3DA in a pattern seen on the screen in the video
room. Here's the pattern going from left to right.
4 should be 3 blocks down
2 should be 5 blocks down
B should be 6 blocks down
3 should be 2 blocks down
D should be 6 blocks down
A should be 4 blocks down
----------------------------------------------------------------------------
Rain did her job and Hana has to trigger the motion sensor.
~*~*~*~*~*~*~*~*~*~*~*~*
* As Hana ~
~*~*~*~*~*~*~*~*~*~*~*~*
You have 30 seconds to go to the panel near the door. Arm yourself with a
gun. This is one of those times where I don't like Fear Effect's real-time
menu system. Examine the panel and press /_\. Now, back away and shoot it.
"Take that, you piece of things." Turn around a pick up the DISPERSION
CANISTER. Head out the room and be ready to take out a guard with a stealth
kill. Pick up the SECURITY KEYCARD she drops. Save your game and enter the
door to the left using the SECURITY KEYCARD. Kill more guards. Head down
the hallway and use the SECURITY KEYCARD on the door at the end. Examine the
fuse box. Moving it to different spots will provide power to the area pict-
ured on the right. Remove the fuse and put on the top spot. OK. From now
on, the Arc Taser is your friend. Equip it, you'll be using it on enemies
found on this level. Head back to the save point and use the SECURITY
KEYCARD to open the door to the right. Kill the two eye-bots in here with
the Arc Taser. Just stand there and wait for your taser to recharge so it'll
be at 200. Head in the door at the end. Kill two more bots in here. Pick
some rocket shells in here. Let the Taser recharge each time before you ad-
vance. Use the BLASTING CAPS on the door to the left. Kill enemies in here.
Avoid the explosions that ensues. You can pick up some really nice weapons
in this room. Head back out and enter the room on the right. More enemies.
Kill them. Use the HAIR SAMPLE on the big, white machine pictured on the
fuse box. You'll receive the GENETIC ID CARD. Head back to the fuse box,
killing more enemies as necessary.
Move the fuse to the bottom slot. Go back to the save point and save your
game. Go back to the hallway, this time use the SECURITY KEYCARD on the door
on the left. You will be in a red hallway. Kill the guards in here. Use
the GENETIC ID CARD on the door at the end. In this hallway, carefully inch
down it. A USE icon will appear. Use the DISPERSION CANISTER to reveal
the lasers that you must avoid to get across. Be careful! This part killed
me so many times, it's not even funny. Go to the end and Hana will be stuck.
It's Rain to save the day!
~*~*~*~*~*~*~*~*~*~*~*~*
* As Rain ~
~*~*~*~*~*~*~*~*~*~*~*~*
It's your job to take care of the guards so that Hana can get through.
Just exit the room and use the computer at the corner in the next. It's time
to have fun with the robots! Err, no. Not those robots. Although... OK!
Anyways, after an FMV, your control will switch over to Hana.
~*~*~*~*~*~*~*~*~*~*~*~*
* As Hana ~
~*~*~*~*~*~*~*~*~*~*~*~*
Always have your taser armed and at full charge. Enter the next room. In
here, there will be two downed robots. Ignore them and get to the save
point and save your game. Enter the door next to the one you just came in
from. Use the ELP on the heavy door (the one with the radioactive sign).
Hana will automatically get the CENTRIFUGE TUBES. Use them at the cabinet-
looking thing pictured on the fuse box. You'll receive PURIFIED TUBES.
Backtrack to the fuse box. Be careful in the room with lasers. Now, move the
fuse to the middle slot. Go back to the room at the beginning (the one with
the DISPERSION CANISTER). Kill some guards in here. Use the PURIFIED TUBES
on the big machine in the back. You'll get NUCLEUS BLOT T, CELL BLOT C,
BLOOD BLOT A, and GLAND BLOT G. Turn around and use Blood Blot A on the red
computer behind you. Go back to the fuse box and move the fuse to the top
slot. Go back to the save point. Save your game. From here, go through the
door on your right and go back to the room where you used the HAIR SAMPLE.
There is a green PC here, use GLAND BLOT G here. Go back to the hallway
where the door leading the fusebox is. Enter the door on your right. Kill
the guards in here. Use NUCLEUS BLOT T on the yellow PC in this room. Head
back to the red hallway and go through the room with lasers. Use CELL BLOT C
on the blue PC in the next room. Save your game. Enter the room where you
got the CENTRIFUGE TUBES. Enter the door you ignored earlier. In here, use
the DNA CODE DISK on the computer in the back wall. You'll need to solve
another puzzle.
============================================================================
Puzzle: DNA CODE DISK / DNA SEQUENCES
============================================================================
This puzzle is fairly simple. Just match up the following colors to each
other like this:
Red - Yellow
Yellow - Red
Blue - Green
Green - Blue
The proper sequence is as follows (from left to right):
1) 1 [flipped] 7) 7 [flipped]
2) 7 8) 4
3) 10 9) 6
4) 9 [flipped] 10) 12
5) 8 11) 2
6) 3 12) 12
Please note that the numbers is not to confuse you. Just count in order and
do the sequence from left to right. [flipped] indicates that you must hit []
or () to change the order.
----------------------------------------------------------------------------
After this, an FMV will start playing. A big, yellow guy will come in.
Unlike Big Tom, this meanie doesn't look happy to see Hana. After it ends,
you'll be in charge of Rain again.
~*~*~*~*~*~*~*~*~*~*~*~*
* As Rain ~
~*~*~*~*~*~*~*~*~*~*~*~*
Head out towards the elevator and walk towards the camera to the sky bridge.
Save your game before entering. In the next room, there is a big red button
you saw but couldn't do anything about it earlier. Examine it. Go to the
corner and a guard in green will send you to the next room. There's another
savepoint in here. Save if desired. Use the BLASTING CAPS at the end. Yet,
another FMV. QUICKLY equip your weapon! Hit [] and select PLASMA WRIST.
Kill any guards that gets in your way. Go back to the elevator. On the sky
bridge, quickly run at the closing door. In here, you'll be confronted with
yellow meanie.
!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#
Boss: YELLOW MEANIE
!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#
This boss is surprisingly easy. Kronos must think we're little kids. The
strategy here is to crouch and hit him with the plasma wrist. Since most of
his shots will miss you, you should be OK. After a couple of hits, he'll be
gone. Bye, yellow meanie.
----------------------------------------------------------------------------
It's on to Disc 4 from here...
----------------------------------------------------------------------------
»»»»»»»»»»»»»»»»««««««««««««««««
»»»»»[ Part Four (Disc 4) ]«««««
»»»»»»»»»»»»»»»»««««««««««««««««
DESERTED CITY AND DIG SITE
============================================================================
General Area Tip: Kill zombies, avoid the ghosts.
============================================================================
An FMV will kick in. Rain and Hana will escape on the water jet. Apparenlty,
Hana is not too happy about the deal with Jin. She'll tell this Hana and
leaves for a new dealer. Rain will stay behind. Yeah, she'll stay behind.
But first, let's play as our newly introduced character!
$*$*$*$*$*$*$*$*$*$*$*$*
* As Deke $
$*$*$*$*$*$*$*$*$*$*$*$*
You'll start off on a freighter. Deke will kill a man from behind. Get the
GENETIC MARKER and leave. An FMV will start and as soon as it ends, run
away from the explosion. After that, watch yet another FMV. This one is
where Deke is making a deal with a man that Hana is fixing to visit. Just
watch. About at the end, you'll see Rain [?]. It doesn't make sense now;
it will later.
Eventualy you will have control of Deke again. You will be put on a level
with a plethora of zombies. Kill them, kill them all! Get the MACHINE KEY,
the GL150, and the assault rifle. Head to the wooden door and kill more
zombies. Head toward the screen and enter the metallic door. You're now in
a storage shed. Grab the DIESEL FUEL on the counter and head back out. Go
left from here. You should reach a big, red machine. Use the DIESEL FUEL on
the tank next to the ladder. Climb the ladder. Use the MACHINE KEY up here.
This will trigger a cinema. Deke kills the man.
Once you have control of him, shoot more zombies. Make your way to the back
left corner. Grab the RL480. Go through the door just off the screen. Once
in here, there will be